Files
Blitz2/include/server/systems/KeepAliveSystem.h

21 lines
328 B
C++

#pragma once
#include <Nazara/Core/Time.hpp>
#include <entt/entity/registry.hpp>
namespace blitz {
namespace server {
class KeepAliveSystem {
public:
KeepAliveSystem(entt::registry& a_Registry);
void Update(Nz::Time elapsedTime);
private:
entt::registry& m_Registry;
};
} // namespace server
} // namespace blitz