Files
Blitz2/include/server/systems/DisconnectSystem.h
2024-07-23 01:10:20 +02:00

25 lines
413 B
C++

#pragma once
#include <Nazara/Core/Time.hpp>
#include <entt/entity/registry.hpp>
#include <blitz/common/Types.h>
namespace blitz {
namespace server {
class Server;
class DisconectSystem {
public:
DisconectSystem(entt::registry&, EnttWorld& a_World, Server& a_Server);
void Update(Nz::Time elapsedTime);
private:
EnttWorld& m_World;
Server& m_Server;
};
} // namespace server
} // namespace blitz