Files
Blitz2/src/client/handlers/KeepAliveHandler.cpp

19 lines
527 B
C++

#include <client/handlers/KeepAliveHandler.h>
namespace blitz {
namespace client {
KeepAliveHandler::KeepAliveHandler(network::EnetConnection& a_Connection, EnttWorld& a_World) :
protocol::PacketHandler(a_Connection, a_World) {
m_Slot.Connect(m_Connection.OnKeepAlive, this, &KeepAliveHandler::Handle);
}
void KeepAliveHandler::Handle(const blitz::protocol::data::KeepAlive& a_KeepAlive) {
m_Connection.SendKeepAlive(a_KeepAlive);
}
KeepAliveHandler::~KeepAliveHandler() {}
} // namespace client
} // namespace blitz