Files
Blitz2/include/server/systems/KeepAliveSystem.h
2024-07-23 01:10:20 +02:00

22 lines
361 B
C++

#pragma once
#include <Nazara/Core/Time.hpp>
#include <entt/entity/registry.hpp>
#include <blitz/common/Types.h>
namespace blitz {
namespace server {
class KeepAliveSystem {
public:
KeepAliveSystem(entt::registry&, EnttWorld& a_World);
void Update(Nz::Time elapsedTime);
private:
EnttWorld& m_World;
};
} // namespace server
} // namespace blitz