14 lines
194 B
C++
14 lines
194 B
C++
#pragma once
|
|
|
|
#include <blitz/common/Types.h>
|
|
|
|
namespace blitz {
|
|
namespace server {
|
|
|
|
struct ServerIdCounterComponent {
|
|
EntityID m_NextEntityId;
|
|
};
|
|
|
|
} // namespace server
|
|
} // namespace blitz
|