fully implement KeepAlive behavior
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13
include/server/components/EnetConnection.h
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13
include/server/components/EnetConnection.h
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#pragma once
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#include <blitz/network/EnetConnection.h>
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namespace blitz {
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namespace server {
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struct EnetConnectionComponent {
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network::EnetConnection* m_Connection;
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};
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} // namespace server
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} // namespace blitz
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