Commit Graph

25 Commits

Author SHA1 Message Date
95e6967d0d fart sound on death
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Linux arm64 / Build (push) Successful in 4m29s
2024-04-15 16:53:44 +02:00
9bb5c85f41 refactor ColoredPart 2024-04-14 19:15:28 +02:00
c6c811ca17 refactor PlayerInfo 2024-04-14 19:11:08 +02:00
a5bb2f74dd move VarInt to protocol 2024-04-14 19:01:59 +02:00
c2c6f1f033 C'est important la doc (#43)
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Linux arm64 / Build (push) Successful in 4m59s
C'est très long

Co-authored-by: Morph01 <thibaut6969delastreet@gmail.com>
Reviewed-on: #43
Co-authored-by: Persson-dev <sim16.prib@gmail.com>
Co-committed-by: Persson-dev <sim16.prib@gmail.com>
2024-04-11 17:17:40 +02:00
a7b235da38 Possibilité de changer la cadence de tir (#33)
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ajout d'un changement pour la cadence de tir

Co-authored-by: Morph01 <145839520+Morph01@users.noreply.github.com>
Co-authored-by: Persson-dev <sim16.prib@gmail.com>
Reviewed-on: #33
Reviewed-by: Simon Pribylski <sim16.prib@gmail.com>
Co-authored-by: Morph01 <thibaut6969delastreet@gmail.com>
Co-committed-by: Morph01 <thibaut6969delastreet@gmail.com>
2024-04-02 22:25:47 +02:00
f9b79b0d64 Ajout d'états de jeu (#26)
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Linux arm64 / Build (push) Successful in 4m42s
La partie est d'abord en mode "Attente de joueurs"
Lorsque 2 joueurs sont présents, la partie passe en mode "Préparation" et un décompte de 10s commence
La partie passe ensuite en mode "Jeu" pendant 3 min
Pour finir, la partie passe en mode "Fin" pendant 30s pour rebasculer en mode "Jeu" si le nombre de joueurs est toujours suffisant.

Reviewed-on: #26
Co-authored-by: Persson-dev <sim16.prib@gmail.com>
Co-committed-by: Persson-dev <sim16.prib@gmail.com>
2024-03-28 15:58:39 +01:00
255eafa35e fix return type
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Linux arm64 / Build (push) Successful in 4m44s
2024-03-26 20:25:15 +01:00
e254452a6c Meilleure interface (#15)
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Linux arm64 / Build (push) Successful in 4m55s
améliorer l'interface, déplacement de certains boutons etc.

Co-authored-by: Persson-dev <sim16.prib@gmail.com>
Co-authored-by: Morph01 <145839520+Morph01@users.noreply.github.com>
Co-authored-by: Simon Pribylski <sim16.prib@gmail.com>
Reviewed-on: #15
Co-authored-by: Morph01 <thibaut6969delastreet@gmail.com>
Co-committed-by: Morph01 <thibaut6969delastreet@gmail.com>
2024-03-26 12:52:07 +01:00
fe68b98ba1 update health to client 2024-03-21 16:43:45 +01:00
860ec70829 Squashed commit of the following:
commit 06ff76607d
Author: Persson-dev <sim16.prib@gmail.com>
Date:   Thu Mar 21 15:45:33 2024 +0100

    add bots

commit 19229bbe8a
Author: Persson-dev <sim16.prib@gmail.com>
Date:   Thu Mar 21 14:55:57 2024 +0100

    fix warnings

commit 2b0930a734
Author: Morph01 <thibaut6969delastreet@gmail.com>
Date:   Tue Mar 19 10:43:55 2024 +0100

    hud of blitz (#16)

    Résoudre partiellement #12

    Co-authored-by: Persson-dev <sim16.prib@gmail.com>
    Co-authored-by: Morph01 <145839520+Morph01@users.noreply.github.com>
    Co-authored-by: Simon Pribylski <sim16.prib@gmail.com>
    Reviewed-on: #16

commit 84b6acad4c
Author: Persson-dev <sim16.prib@gmail.com>
Date:   Tue Mar 19 10:15:54 2024 +0100

    less spooky light

commit 9f94d51fc4
Author: Persson-dev <sim16.prib@gmail.com>
Date:   Thu Mar 14 16:36:15 2024 +0100

    Ajout de tests d'intégration (#17)

    Le paquet fournissant OpenGL a été temporairement remplacé par glew

    Reviewed-on: #17
    Co-authored-by: Persson-dev <sim16.prib@gmail.com>
    Co-committed-by: Persson-dev <sim16.prib@gmail.com>

commit 9951256881
Author: Simon Pribylski <sim16.prib@gmail.com>
Date:   Wed Mar 13 20:19:37 2024 +0100

    action: install libsdl via apt

commit 4a02054648
Author: Morph01 <145839520+Morph01@users.noreply.github.com>
Date:   Wed Mar 13 13:53:20 2024 +0100

    compression tests

commit 19c39312bf
Author: Morph01 <145839520+Morph01@users.noreply.github.com>
Date:   Wed Mar 13 13:51:57 2024 +0100

    setup action

commit d5014b1e8a
Author: Persson-dev <sim16.prib@gmail.com>
Date:   Tue Mar 12 10:26:47 2024 +0100

    Revert "extend Vec3"

    This reverts commit dccfa9c936.

commit dccfa9c936
Author: = <=>
Date:   Tue Mar 12 10:01:00 2024 +0100

    extend Vec3
2024-03-21 15:51:57 +01:00
86e47601d7 idk 2024-03-12 11:31:04 +01:00
e39fc8aa70 Star Wars (#14)
Reviewed-on: #14
2024-03-12 08:55:49 +01:00
18ddede8c0 add shoot 2024-03-05 12:29:39 +01:00
0a61e24e84 doc: KeepAlivePacket.h 2023-12-11 19:28:54 +01:00
3718bc644e doc: PlayerJoinPacket.h 2023-12-11 19:16:01 +01:00
10aacd361d refactor project 2023-12-10 23:41:50 +01:00
c132234b0b rework VarInt 2023-11-04 16:43:11 +01:00
0aa4963972 moved PlayerID def 2023-10-27 00:46:51 +02:00
5a99281428 moved vectors in their own file 2023-10-22 13:03:54 +02:00
889743480a small refactor 2023-10-22 12:48:54 +02:00
2d523693eb fix typo 2023-10-19 16:39:27 +02:00
585c092e3a player position sync 2023-10-19 15:49:20 +02:00
14b390f2c4 add player pos packet 2023-10-19 15:14:26 +02:00
c7e8d49959 big refactor + format 2023-10-14 18:22:48 +02:00