clarify function parameters
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@@ -340,7 +340,7 @@ Mat4<T> Transpose(const Mat4<T>& mat) {
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}
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Mat4f Perspective(float fovY, float aspectRatio, float zNear, float zFar);
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Mat4f Look(const Vec3f& eye, const Vec3f& center, const Vec3f& up);
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Mat4f Look(const Vec3f& eyePos, const Vec3f& front, const Vec3f& up);
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Mat4f Inverse(const Mat4f& mat);
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