change hud waiting for players
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Linux arm64 / Build (push) Successful in 4m53s
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@@ -79,7 +79,7 @@ void Hud::RenderTime() {
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std::uint64_t timeRemaining = m_Client->GetGame()->GetGameStateRemainingTime();
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if (timeRemaining == 0) {
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timeFormated = "Waiting for players ...";
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timeFormated = "En attente de joueurs ...";
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} else {
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timeRemaining += 1000;
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