Files
jminos/src/GraphicalUI/main.cpp
2025-03-27 21:50:36 +01:00

163 lines
4.7 KiB
C++

#include "GraphApp.h"
#include "../Pieces/PiecesFiles.h"
#include <filesystem>
#include <fstream>
void resetSettingsFile();
void resetKeybindFile(int layout);
int main() {
std::srand(std::time(NULL));
PiecesFiles pf;
for (int i = 1; i <= MAXIMUM_PIECES_SIZE; i++) {
if (!std::filesystem::exists("data/pieces/" + std::to_string(i) + "minos.bin")) {
std::cout << "pieces files for size " << i << " not found, generating..." << std::endl;
pf.savePieces(i);
}
}
if (!std::filesystem::exists("data/config/settings.bin")) {
std::cout << "settings file not found, generating..." << std::endl;
resetSettingsFile();
}
for (int i = 0; i < NUMBER_OF_KEYBINDS; i++) {
if (!std::filesystem::exists("data/config/keybinds/layout" + std::to_string(i) + ".bin")) {
std::cout << "keybind file n°" << (i + 1) << "/" << NUMBER_OF_KEYBINDS << " not found, generating..." << std::endl;
resetKeybindFile(i);
}
}
GraphApp UI;
UI.run();
return 0;
}
void resetSettingsFile() {
std::ofstream settingsFile("data/config/settings.bin", std::ios::trunc | std::ios::binary);
char byte;
Menu menu;
// keybind layout
byte = 0;
settingsFile.write(&byte, 1);
// DAS tuning
byte = menu.getPlayerControls().getDAS();
settingsFile.write(&byte, 1);
// ARR tuning
byte = menu.getPlayerControls().getARR();
settingsFile.write(&byte, 1);
// SDR tuning
byte = menu.getPlayerControls().getSDR();
settingsFile.write(&byte, 1);
// window size mode
byte = 2;
settingsFile.write(&byte, 1);
// master volume
byte = 50;
settingsFile.write(&byte, 1);
// gamemode
byte = Gamemode(0);
settingsFile.write(&byte, 1);
// board width
byte = menu.getBoardWidth();
settingsFile.write(&byte, 1);
// board height
byte = menu.getBoardHeight();
settingsFile.write(&byte, 1);
// piece distribution
byte = 0;
settingsFile.write(&byte, 1);
// selected pieces
byte = ALL_PIECES;
settingsFile.write(&byte, 1);
byte = 4;
settingsFile.write(&byte, 1);
}
void resetKeybindFile(int layout) {
if (layout < 0 || layout > 4) return;
std::ofstream layoutFile("data/config/keybinds/layout" + std::to_string(layout) + ".bin", std::ios::trunc | std::ios::binary);
std::map<Action, sfKey> keybinds;
if (layout != 4) {
keybinds.insert({PAUSE, sfKey::P});
keybinds.insert({RETRY, sfKey::R});
}
if (layout == 0) {
keybinds.insert({MOVE_LEFT, sfKey::Left});
keybinds.insert({MOVE_RIGHT, sfKey::Right});
keybinds.insert({SOFT_DROP, sfKey::Down});
keybinds.insert({HARD_DROP, sfKey::Space});
keybinds.insert({ROTATE_CW, sfKey::Up});
keybinds.insert({ROTATE_CCW, sfKey::Z});
keybinds.insert({ROTATE_180, sfKey::X});
keybinds.insert({ROTATE_0, sfKey::LShift});
keybinds.insert({HOLD, sfKey::C});
}
if (layout == 1) {
keybinds.insert({MOVE_LEFT, sfKey::Z});
keybinds.insert({MOVE_RIGHT, sfKey::C});
keybinds.insert({SOFT_DROP, sfKey::X});
keybinds.insert({HARD_DROP, sfKey::S});
keybinds.insert({ROTATE_CW, sfKey::M});
keybinds.insert({ROTATE_CCW, sfKey::Comma});
keybinds.insert({ROTATE_180, sfKey::J});
keybinds.insert({ROTATE_0, sfKey::K});
keybinds.insert({HOLD, sfKey::LShift});
}
if (layout == 2) {
keybinds.insert({MOVE_LEFT, sfKey::A});
keybinds.insert({MOVE_RIGHT, sfKey::D});
keybinds.insert({SOFT_DROP, sfKey::W});
keybinds.insert({HARD_DROP, sfKey::S});
keybinds.insert({ROTATE_CW, sfKey::Left});
keybinds.insert({ROTATE_CCW, sfKey::Right});
keybinds.insert({ROTATE_180, sfKey::Up});
keybinds.insert({ROTATE_0, sfKey::Down});
keybinds.insert({HOLD, sfKey::RShift});
}
if (layout == 3) {
keybinds.insert({MOVE_LEFT, sfKey::Left});
keybinds.insert({MOVE_RIGHT, sfKey::Right});
keybinds.insert({SOFT_DROP, sfKey::Down});
keybinds.insert({HARD_DROP, sfKey::Up});
keybinds.insert({ROTATE_CW, sfKey::E});
keybinds.insert({ROTATE_CCW, sfKey::A});
keybinds.insert({ROTATE_180, sfKey::Num2});
keybinds.insert({ROTATE_0, sfKey::Tab});
keybinds.insert({HOLD, sfKey::Z});
}
char byte;
for (Action action : ACTION_LIST_IN_ORDER) {
byte = action;
layoutFile.write(&byte, 1);
if (keybinds.contains(action)) {
byte = (int) keybinds.at(action);
layoutFile.write(&byte, 1);
}
byte = 0xFF;
layoutFile.write(&byte, 1);
}
}