138 lines
3.4 KiB
Lua
138 lines
3.4 KiB
Lua
add_rules("mode.debug", "mode.release")
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set_version("1.0.0")
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set_project("org.zulianc.jminos")
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includes("@builtin/xpack")
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option("external_build")
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set_default(false)
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option_end()
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if has_config("external_build") then
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add_requires("sfml 3.0.0", "zlib", {system = false})
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else
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add_requires("sfml 3.0.0", "zlib")
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end
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set_languages("c++20")
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set_rundir(".")
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target("core")
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set_kind("$(kind)")
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add_files("src/Pieces/*.cpp", "src/Core/*.cpp", "src/Common/*.cpp", "src/Utils/*.cpp")
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add_packages("zlib")
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target("text")
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set_default(false)
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set_kind("binary")
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add_files("./src/TextUI/*.cpp")
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add_deps("core")
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target("bmark")
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set_default(false)
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set_kind("binary")
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add_files("./src/Benchmark/*.cpp")
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add_deps("core")
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target("graph")
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set_default(true)
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set_kind("binary")
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add_files("./src/GraphicalUI/**.cpp")
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add_deps("core")
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add_packages("sfml")
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add_installfiles("(data/**)")
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if is_mode("debug") then
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add_defines("DEBUG")
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end
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if is_plat("mingw") then
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add_ldflags("-static-libstdc++", "-static")
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end
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xpack("jminos")
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set_formats("flatpak")
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set_extension("")
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set_title("jminos")
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set_author("zulianc")
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set_description("A test installer.")
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set_homepage("https://git.ale-pri.com/TetrisNerd/jminos")
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set_company("org.zulianc")
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on_package(function (package)
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os.cd("flatpak")
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os.exec("flatpak-builder --force-clean --user --install-deps-from=flathub --repo=repo --install builddir org.zulianc.jminos.yml")
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os.exec("flatpak build-bundle repo jminos.flatpak org.zulianc.jminos --runtime-repo=https://flathub.org/repo/flathub.flatpakrepo")
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os.mv("jminos.flatpak", package:outputdir())
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end)
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--
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-- If you want to known more usage about xmake, please see https://xmake.io
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--
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-- ## FAQ
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--
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-- You can enter the project directory firstly before building project.
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--
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-- $ cd projectdir
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--
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-- 1. How to build project?
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--
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-- $ xmake
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--
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-- 2. How to configure project?
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--
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-- $ xmake f -p [macosx|linux|iphoneos ..] -a [x86_64|i386|arm64 ..] -m [debug|release]
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--
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-- 3. Where is the build output directory?
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--
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-- The default output directory is `./build` and you can configure the output directory.
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--
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-- $ xmake f -o outputdir
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-- $ xmake
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--
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-- 4. How to run and debug target after building project?
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--
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-- $ xmake run [targetname]
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-- $ xmake run -d [targetname]
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--
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-- 5. How to install target to the system directory or other output directory?
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--
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-- $ xmake install
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-- $ xmake install -o installdir
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--
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-- 6. Add some frequently-used compilation flags in xmake.lua
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--
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-- @code
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-- -- add debug and release modes
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-- add_rules("mode.debug", "mode.release")
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--
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-- -- add macro definition
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-- add_defines("NDEBUG", "_GNU_SOURCE=1")
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--
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-- -- set warning all as error
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-- set_warnings("all", "error")
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--
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-- -- set language: c99, c++11
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-- set_languages("c99", "c++11")
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--
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-- -- set optimization: none, faster, fastest, smallest
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-- set_optimize("fastest")
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--
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-- -- add include search directories
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-- add_includedirs("/usr/include", "/usr/local/include")
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--
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-- -- add link libraries and search directories
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-- add_links("tbox")
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-- add_linkdirs("/usr/local/lib", "/usr/lib")
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--
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-- -- add system link libraries
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-- add_syslinks("z", "pthread")
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--
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-- -- add compilation and link flags
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-- add_cxflags("-stdnolib", "-fno-strict-aliasing")
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-- add_ldflags("-L/usr/local/lib", "-lpthread", {force = true})
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--
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-- @endcode
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--
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