Files
jminos/src/GraphicalUI/AppMenus/GamePiecesAppMenu.h
2025-03-30 13:07:17 +02:00

28 lines
666 B
C++

#pragma once
#include "AppMenu.h"
#include "../PlayerCursor.h"
#include <stack>
#include <memory>
#include <vector>
#include <SFML/Graphics.hpp>
class GamePiecesAppMenu : public AppMenu {
private:
PlayerCursor playerCursor;
public:
GamePiecesAppMenu(std::shared_ptr<MenuStack> menuStack, std::shared_ptr<Settings> settings, std::shared_ptr<sf::RenderWindow> renderWindow);
void computeFrame() override;
void drawFrame() const override;
private:
void drawRow(int piecesSize, float yPos) const;
void drawPiece(const Piece& piece, int cellSize, const sf::FloatRect& pos, bool selected) const;
};