Files
jminos/src/GraphicalUI/AppMenus/GamePlayingAppMenu.h
2025-03-30 13:07:17 +02:00

33 lines
801 B
C++

#pragma once
#include "AppMenu.h"
#include <stack>
#include <memory>
#include <SFML/Graphics.hpp>
class GamePlayingAppMenu : public AppMenu {
private:
Game game;
int startTimer;
bool paused;
bool pausePressed;
bool retryPressed;
sf::FloatRect boardPosition;
float cellSizeZoom;
sf::FloatRect holdBoxPosition;
float holdCellSizeZoom;
sf::FloatRect nextQueuePosition[5];
float nextCellSizeZoom;
public:
GamePlayingAppMenu(std::shared_ptr<MenuStack> menuStack, std::shared_ptr<Settings> settings, std::shared_ptr<sf::RenderWindow> renderWindow);
void computeFrame() override;
void drawFrame() const override;
sf::Vector2f getBoardBlockPosition(int x, int y) const;
};