59 lines
1.6 KiB
C++
59 lines
1.6 KiB
C++
#pragma once
|
|
|
|
static const int DAS_MIN_VALUE = 0; // the minimal selectable DAS value, equals to 0ms
|
|
static const int DAS_MAX_VALUE = 30; // the maximal selectable DAS value, equals to 500ms
|
|
static const int ARR_MIN_VALUE = 0; // the minimal selectable ARR value, equals to 0ms
|
|
static const int ARR_MAX_VALUE = 30; // the maximal selectable ARR value, equals to 500ms
|
|
static const int SDR_MIN_VALUE = 0; // the minimal selectable SDR value, equals to 0ms
|
|
static const int SDR_MAX_VALUE = 6; // the maximal selectable SDR value, equals to 100ms
|
|
|
|
|
|
/**
|
|
* The controls of a player
|
|
*/
|
|
class Player {
|
|
private:
|
|
int DAS; // Delayed Auto-Shift, goes from 0 (instant) to 30 (500ms)
|
|
int ARR; // Auto-Repeat Rate, goes from 0 (instant) to 30 (500ms)
|
|
int SDR; // Soft Drop Rate, goes from 0 (instant) to 6 (100ms)
|
|
|
|
public:
|
|
/**
|
|
* Sets default controls
|
|
*/
|
|
Player();
|
|
|
|
/**
|
|
* Try setting DAS to the desired value
|
|
* @return If it is possible
|
|
*/
|
|
bool setDAS(int DAS);
|
|
|
|
/**
|
|
* Try setting ARR to the desired value
|
|
* @return If it is possible
|
|
*/
|
|
bool setARR(int ARR);
|
|
|
|
/**
|
|
* Try setting SDR to the desired value
|
|
* @return If it is possible
|
|
*/
|
|
bool setSDR(int SDR);
|
|
|
|
/**
|
|
* @return DAS value
|
|
*/
|
|
int getDAS() const;
|
|
|
|
/**
|
|
* @return ARR value
|
|
*/
|
|
int getARR() const;
|
|
|
|
/**
|
|
* @return SDR value
|
|
*/
|
|
int getSDR() const;
|
|
};
|