#pragma once #include /** * Every gamemode supported by the game */ enum Gamemode { SPRINT, MARATHON, ULTRA, MASTER, ZEN }; /** * @return A string containing the name of the gamemode */ inline std::string getGamemodeName(Gamemode gamemode) { static const std::string GAMEMODE_NAMES[] = { "SPRINT", "MARATHON", "ULTRA", "MASTER", "ZEN" }; return GAMEMODE_NAMES[gamemode]; } /** * @return A tiny string containing the goal of the gamemode */ inline std::string getGamemodeGoal(Gamemode gamemode) { static const std::string GAMEMODE_DESCRIPTIONS[] = { "40 lines", "200 lines", "2 minutes", "200 lines", "Chill" }; return GAMEMODE_DESCRIPTIONS[gamemode]; }