#pragma once #include "AppMenu.h" #include "../PlayerCursor.h" #include #include #include static const int INFO_SECTIONS_COUNT = 5; class InfoAppMenu : public AppMenu { private: PlayerCursor playerCursor; sf::String sectionsName[INFO_SECTIONS_COUNT]; sf::String sectionsContent[INFO_SECTIONS_COUNT]; public: InfoAppMenu(std::shared_ptr menuStack, std::shared_ptr settings, std::shared_ptr renderWindow); void computeFrame() override; void drawFrame() const override; };