#pragma once #include "AppMenu.h" #include "../PlayerCursor.h" #include #include #include static const int INFO_SECTIONS_COUNT = 5; class InfoAppMenu : public AppMenu { private: PlayerCursor playerCursor; std::array sectionsName; std::array sectionsContent; public: InfoAppMenu(std::shared_ptr menuStack, std::shared_ptr settings, std::shared_ptr renderWindow); void computeFrame() override; void drawFrame() const override; };