update readme and main.cpp debug messages
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@@ -17,7 +17,7 @@ GamePiecesAppMenu::GamePiecesAppMenu(std::shared_ptr<MenuStack> menuStack, std::
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this->playerCursor.addRow(i + 1, this->settings->getMenu().readPiecesList().getNumberOfPieces(i) + 4);
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}
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if (this->settings->getMaximumPiecesSize() < GENERATED_PIECES_SIZE) {
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if (this->settings->getMaximumPiecesSize() < MAXIMUM_PIECES_SIZE) {
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this->playerCursor.addRow(this->settings->getMaximumPiecesSize() + 2, 1);
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}
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}
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@@ -43,7 +43,7 @@ void GamePiecesAppMenu::computeFrame() {
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this->playerCursor.addRow(newMaxSize + 1, this->settings->getMenu().readPiecesList().getNumberOfPieces(newMaxSize) + 4);
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this->playerCursor.goToPosition({0u, newMaxSize + 1u});
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if (newMaxSize < GENERATED_PIECES_SIZE) {
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if (newMaxSize < MAXIMUM_PIECES_SIZE) {
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this->playerCursor.addRow(newMaxSize + 2, 1);
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}
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}
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@@ -95,7 +95,7 @@ void GamePiecesAppMenu::drawFrame() const {
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this->drawSelectedPiecesRow(15.f);
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bool drawFromFirstElem = (this->playerCursor.getPosition().y == 1);
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bool addExtraLine = (this->settings->getMaximumPiecesSize() < GENERATED_PIECES_SIZE);
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bool addExtraLine = (this->settings->getMaximumPiecesSize() < MAXIMUM_PIECES_SIZE);
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int firstElem = std::clamp(((int) this->playerCursor.getPosition().y) - 2, 1, this->settings->getMaximumPiecesSize() - 2 + (addExtraLine ? 1 : 0));
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this->drawRow(firstElem, 25.f, drawFromFirstElem);
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this->drawRow(firstElem + 1, 35.f, drawFromFirstElem);
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