keybinds menu
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@@ -42,9 +42,9 @@ static const std::string ACTION_NAMES[] = { // name representation for each a
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"Hard drop",
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"Move left",
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"Move right",
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"Rotate 0°",
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"Rotate 0",
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"Rotate CW",
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"Rotate 180°",
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"Rotate 180",
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"Rotate CCW"
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};
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87
src/GraphicalUI/AppMenus/SettingsKeybindsAppMenu.cpp
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87
src/GraphicalUI/AppMenus/SettingsKeybindsAppMenu.cpp
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@@ -0,0 +1,87 @@
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#include "SettingsKeybindsAppMenu.h"
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#include "AppMenu.h"
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#include "../PlayerCursor.h"
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#include <stack>
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#include <memory>
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#include <vector>
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#include <string>
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#include <regex>
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#include <filesystem>
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#include <SFML/Graphics.hpp>
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SettingsKeybindsAppMenu::SettingsKeybindsAppMenu(std::shared_ptr<MenuStack> menuStack, std::shared_ptr<Settings> settings, std::shared_ptr<sf::RenderWindow> renderWindow) :
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AppMenu(menuStack, settings, renderWindow),
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playerCursor(std::vector<unsigned int>(12, 1)) {
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for (Action action : ACTION_LIST_IN_ORDER) {
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std::string textureName = ACTION_NAMES[action];
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textureName = std::regex_replace(textureName, std::regex(" "), "");
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std::filesystem::path texturePath("data/images/keybinds/" + textureName + ".png");
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this->iconTextures[action] = sf::Texture(texturePath, false, {{0, 0}, {16, 16}});
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}
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}
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void SettingsKeybindsAppMenu::computeFrame() {
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this->updateMetaBinds();
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this->playerCursor.updatePosition();
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if (this->playerCursor.movedLeft()) {
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this->settings->selectPreviousKeybinds();
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}
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if (this->playerCursor.movedRight()) {
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this->settings->selectNextKeybinds();
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}
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if (this->enterReleased) {
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//TODO
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}
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if (this->escReleased) {
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this->menuStack->pop();
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}
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}
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void SettingsKeybindsAppMenu::drawFrame() const {
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this->renderWindow->clear(sf::Color(200, 200, 200));
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sf::Text text(this->pressStartFont, "", this->settings->getWindowSizeMultiplier() * 2);
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text.setFillColor(sf::Color(0, 0, 0));
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text.setOutlineColor(sf::Color(255, 255, 255));
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this->placeTitle(text, std::optional<PlayerCursor>(), "KEYBINDS SETTINGS", 5.f, std::optional<sf::Vector2u>());
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if (this->settings->getKeybindsLayout() == CUSTOMIZABLE_KEYBINDS) {
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this->placeText(text, this->playerCursor, "< CUSTOM >", 5.f, 15.f, {0, 0});
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}
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else {
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this->placeText(text, this->playerCursor, "< DEFAULT " + std::to_string(this->settings->getKeybindsLayout() + 1) + " >", 5.f, 15.f, {0, 0});
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}
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int i = 0;
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int firstElem = (this->playerCursor.getPosition().y == 0) ? (unsigned int) 0 : (this->playerCursor.getPosition().y - 1);
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for (Action action : ACTION_LIST_IN_ORDER) {
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if (i >= firstElem && i < (firstElem + 3)) {
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sf::String string;
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for (sfKey key : this->settings->getKeybinds().getKeybinds(action)) {
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auto keyString = getKeyStringRepresentation(key);
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if (keyString.has_value()) {
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string += keyString.value() + " ";
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}
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}
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this->placeText(text, this->playerCursor, setStringToUpperCase(ACTION_NAMES[action]), 20.f, ((i - firstElem) * 10) + 25.f, {0, (unsigned int) i + 1});
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this->placeText(text, this->playerCursor, string, 50.f, ((i - firstElem) * 10) + 25.f, {0, (unsigned int) i + 1});
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sf::Sprite sprite(this->iconTextures[action]);
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sprite.setOrigin(sprite.getLocalBounds().getCenter());
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sprite.setPosition(sf::Vector2f(10.f, ((i - firstElem) * 10) + 25.f) * (float) this->settings->getWindowSizeMultiplier());
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sprite.setScale(sprite.getScale() * ((float) this->settings->getWindowSizeMultiplier() / 2));
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this->renderWindow->draw(sprite);
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}
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i++;
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}
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this->renderWindow->display();
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}
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22
src/GraphicalUI/AppMenus/SettingsKeybindsAppMenu.h
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22
src/GraphicalUI/AppMenus/SettingsKeybindsAppMenu.h
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@@ -0,0 +1,22 @@
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#pragma once
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#include "AppMenu.h"
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#include "../PlayerCursor.h"
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#include <stack>
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#include <memory>
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#include <SFML/Graphics.hpp>
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class SettingsKeybindsAppMenu : public AppMenu {
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private:
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PlayerCursor playerCursor;
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sf::Texture iconTextures[11];
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public:
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SettingsKeybindsAppMenu(std::shared_ptr<MenuStack> menuStack, std::shared_ptr<Settings> settings, std::shared_ptr<sf::RenderWindow> renderWindow);
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void computeFrame() override;
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void drawFrame() const override;
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};
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@@ -1,6 +1,7 @@
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#include "SettingsMainAppMenu.h"
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#include "AppMenu.h"
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#include "SettingsKeybindsAppMenu.h"
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#include "SettingsControlsAppMenu.h"
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#include "../PlayerCursor.h"
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@@ -47,7 +48,7 @@ void SettingsMainAppMenu::computeFrame() {
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if (this->enterReleased) {
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if (this->playerCursor.getPosition().y == 0) {
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//TODO
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this->menuStack->push(std::make_shared<SettingsKeybindsAppMenu>(this->menuStack, this->settings, this->renderWindow));
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}
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if (this->playerCursor.getPosition().y == 1) {
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this->menuStack->push(std::make_shared<SettingsControlsAppMenu>(this->menuStack, this->settings, this->renderWindow));
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@@ -69,7 +70,7 @@ void SettingsMainAppMenu::drawFrame() const {
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sf::Vector2u windowSize = this->renderWindow->getSize();
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this->placeText(text, this->playerCursor, "CHANGE KEYBINDS (TODO)", 5.f, 15.f, {0, 0});
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this->placeText(text, this->playerCursor, "CHANGE KEYBINDS", 5.f, 15.f, {0, 0});
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this->placeText(text, this->playerCursor, "CHANGE CONTROLS", 5.f, 25.f, {0, 1});
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this->placeText(text, this->playerCursor, "< WINDOW SIZE: " + std::to_string(windowSize.x) + "x" + std::to_string(windowSize.y) + " >", 5.f, 35.f, {0, 2});
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this->placeText(text, this->playerCursor, "< VOLUME: " + std::to_string(this->settings->getMasterVolume()) + "% >", 5.f, 45.f, {0, 3});
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@@ -66,6 +66,7 @@ void Keybinds::saveKeybindsToFile() const {
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void Keybinds::addKey(Action action, sfKey key) {
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if (!this->modifiable) return;
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if (!getKeyStringRepresentation(key).has_value()) return;
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this->keybinds.at(action).insert(key);
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}
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@@ -4,6 +4,7 @@
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#include <map>
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#include <set>
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#include <optional>
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#include <SFML/Graphics.hpp>
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using sfKey = sf::Keyboard::Key;
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@@ -35,3 +36,132 @@ class Keybinds {
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const std::set<sfKey>& getKeybinds(Action action) const;
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};
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inline std::string setStringToUpperCase(std::string&& str) {
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std::transform(str.begin(), str.end(), str.begin(), ::toupper);
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return str;
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}
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inline std::string setStringToUpperCase(const std::string& str) {
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std::string result = str;
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std::transform(str.begin(), str.end(), result.begin(), ::toupper);
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return result;
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}
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inline const std::optional<sf::String> getKeyStringRepresentation(sfKey key) {
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#define INSERT_MAPPING(identifier) {sfKey::identifier, setStringToUpperCase(#identifier)}
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static const std::map<sfKey, sf::String> keysRepresentation {
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INSERT_MAPPING(A),
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INSERT_MAPPING(B),
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INSERT_MAPPING(C),
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INSERT_MAPPING(D),
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INSERT_MAPPING(E),
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INSERT_MAPPING(F),
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INSERT_MAPPING(G),
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INSERT_MAPPING(H),
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INSERT_MAPPING(I),
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INSERT_MAPPING(J),
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INSERT_MAPPING(K),
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INSERT_MAPPING(L),
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INSERT_MAPPING(M),
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INSERT_MAPPING(N),
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INSERT_MAPPING(O),
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INSERT_MAPPING(P),
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INSERT_MAPPING(Q),
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INSERT_MAPPING(R),
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INSERT_MAPPING(S),
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INSERT_MAPPING(T),
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INSERT_MAPPING(U),
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INSERT_MAPPING(V),
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INSERT_MAPPING(W),
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INSERT_MAPPING(X),
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INSERT_MAPPING(Y),
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INSERT_MAPPING(Z),
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INSERT_MAPPING(Num0),
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INSERT_MAPPING(Num1),
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INSERT_MAPPING(Num2),
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INSERT_MAPPING(Num3),
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INSERT_MAPPING(Num4),
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INSERT_MAPPING(Num5),
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INSERT_MAPPING(Num6),
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INSERT_MAPPING(Num7),
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INSERT_MAPPING(Num8),
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INSERT_MAPPING(Num9),
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INSERT_MAPPING(Escape),
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INSERT_MAPPING(LControl),
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INSERT_MAPPING(LShift),
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INSERT_MAPPING(LAlt),
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INSERT_MAPPING(LSystem),
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INSERT_MAPPING(RControl),
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INSERT_MAPPING(RShift),
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INSERT_MAPPING(RAlt),
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INSERT_MAPPING(RSystem),
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INSERT_MAPPING(Menu),
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INSERT_MAPPING(LBracket),
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INSERT_MAPPING(RBracket),
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INSERT_MAPPING(Semicolon),
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INSERT_MAPPING(Comma),
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INSERT_MAPPING(Period),
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INSERT_MAPPING(Apostrophe),
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INSERT_MAPPING(Slash),
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INSERT_MAPPING(Backslash),
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INSERT_MAPPING(Grave),
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INSERT_MAPPING(Equal),
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INSERT_MAPPING(Hyphen),
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INSERT_MAPPING(Space),
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INSERT_MAPPING(Enter),
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INSERT_MAPPING(Backspace),
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INSERT_MAPPING(Tab),
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INSERT_MAPPING(PageUp),
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INSERT_MAPPING(PageDown),
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INSERT_MAPPING(End),
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INSERT_MAPPING(Home),
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INSERT_MAPPING(Insert),
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INSERT_MAPPING(Delete),
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INSERT_MAPPING(Add),
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INSERT_MAPPING(Subtract),
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INSERT_MAPPING(Multiply),
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INSERT_MAPPING(Divide),
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INSERT_MAPPING(Left),
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INSERT_MAPPING(Right),
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INSERT_MAPPING(Up),
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INSERT_MAPPING(Down),
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INSERT_MAPPING(Numpad0),
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INSERT_MAPPING(Numpad1),
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INSERT_MAPPING(Numpad2),
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INSERT_MAPPING(Numpad3),
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INSERT_MAPPING(Numpad4),
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INSERT_MAPPING(Numpad5),
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INSERT_MAPPING(Numpad6),
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INSERT_MAPPING(Numpad7),
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INSERT_MAPPING(Numpad8),
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INSERT_MAPPING(Numpad9),
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INSERT_MAPPING(F1),
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INSERT_MAPPING(F2),
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INSERT_MAPPING(F3),
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INSERT_MAPPING(F4),
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INSERT_MAPPING(F5),
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INSERT_MAPPING(F6),
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INSERT_MAPPING(F7),
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INSERT_MAPPING(F8),
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INSERT_MAPPING(F9),
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INSERT_MAPPING(F10),
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INSERT_MAPPING(F11),
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INSERT_MAPPING(F12),
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INSERT_MAPPING(F13),
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INSERT_MAPPING(F14),
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INSERT_MAPPING(F15),
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INSERT_MAPPING(Pause)
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};
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#undef INSERT_MAPPING
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if (keysRepresentation.contains(key)) {
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return keysRepresentation.at(key);
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}
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else {
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return {};
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}
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}
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@@ -142,7 +142,7 @@ void Settings::saveSettingsToFile() const {
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}
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bool Settings::selectNextKeybinds() {
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if (this->chosenKeybinds < NUMBER_OF_KEYBINDS) {
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if (this->chosenKeybinds < (NUMBER_OF_KEYBINDS - 1)) {
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this->chosenKeybinds++;
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return true;
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}
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@@ -246,6 +246,10 @@ Keybinds& Settings::getKeybinds() {
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return this->keybinds.at(this->chosenKeybinds);
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}
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int Settings::getKeybindsLayout() const {
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return this->chosenKeybinds;
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}
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Gamemode Settings::getGamemode() const {
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return this->gamemode;
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}
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@@ -63,6 +63,8 @@ class Settings {
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Keybinds& getKeybinds();
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int getKeybindsLayout() const;
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Gamemode getGamemode() const;
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int getWindowSizeMultiplier() const;
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