ff windaube veut toujours pas
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@@ -92,7 +92,7 @@ If for some reasons you wanna run the command line version (not updated):
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### One-sided n-polyominoes
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| n | Number | Generation | File storing | File retrieving | File size |
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| - | - | - | - | - | - |
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| -: | -: | :-: | :-: | :-: | -: |
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| 1 | 1 | 0s 0.005622ms | 0s 0.750955ms | 0s 0.014016ms | 2 bytes |
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| 2 | 1 | 0s 0.005758ms | 0s 0.181323ms | 0s 0.012256ms | 3 bytes |
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| 3 | 2 | 0s 0.017525ms | 0s 0.054497ms | 0s 0.006431ms | 8 bytes |
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@@ -109,12 +109,13 @@ If for some reasons you wanna run the command line version (not updated):
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| 14 | 1802312 | 45s 606.597ms | 32s 28.7977ms | 2s 919.653ms | 27034680 bytes |
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| 15 | ~6M | ~5mn | ~5mn | ~10s | ~100 MB |
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_File storing includes normalizing and sorting all polyominoes before writing them to the file._
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_File storing includes type checking and sorting all polyominoes before writing them to the file._
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If you want to know more details about the generation and storage of polyominoes, [check the documentation](/doc/)!
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Run it yourself by typing:
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``xmake build benchmark``
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``xmake run benchmark``
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``xmake f -m release``
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``xmake build bmark``
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``xmake run bmark``
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## Credits
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@@ -15,7 +15,7 @@ int main() {
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PiecesFiles pf;
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for (int i = 1; i <= MAXIMUM_PIECES_SIZE; i++) {
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if (!std::filesystem::exists("data/pieces/" + std::to_string(i) + "minos.bin")) {
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#ifdef NDEBUG
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#ifndef DEBUG
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std::cout << "IMPORTANT: You are currently in release mode, if you do not wish to generate big pieces (can take several minutes), type 'xmake f -m debug'." << std::endl;
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#endif
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@@ -23,7 +23,7 @@ int main() {
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pf.savePieces(i);
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}
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}
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#ifndef NDEBUG
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#ifdef DEBUG
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std::cout << "IMPORTANT: You are currently in debug mode, if you wish to use bigger pieces, type 'xmake f -m release'." << std::endl;
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bool everythingGenerated = true;
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@@ -50,7 +50,7 @@ void Generator::generate(int polyominoSize, int lastAddedPositionNumber, int nex
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}
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// generate the list of candidate positions
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for (Position position : this->currentTestedShape) {
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for (const Position position : this->currentTestedShape) {
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this->tryToAddCandidatePosition(Position{position.x, position.y + 1}, nextAvaibleNumber, candidatePositions);
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this->tryToAddCandidatePosition(Position{position.x + 1, position.y}, nextAvaibleNumber, candidatePositions);
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this->tryToAddCandidatePosition(Position{position.x, position.y - 1}, nextAvaibleNumber, candidatePositions);
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@@ -58,7 +58,7 @@ void Generator::generate(int polyominoSize, int lastAddedPositionNumber, int nex
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}
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// try adding a square only to positions with a higher number than the last one
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for (auto [key, val] : candidatePositions) {
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for (const auto [key, val] : candidatePositions) {
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if (val > lastAddedPositionNumber) {
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this->currentTestedShape.insert(key);
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this->generate(polyominoSize, val, nextAvaibleNumber, (polyominoSize == this->currentTestedShape.size()) ? std::map<Position, int>() : candidatePositions);
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@@ -48,7 +48,9 @@ bool PiecesFiles::savePieces(int polyominoSize, std::vector<Polyomino>& polyomin
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for (const Polyomino& polyomino : polyominoes) {
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// write the characteristics of the piece
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char infoByte = (polyomino.isConvex() << 7) + (polyomino.hasHole() << 6) + polyomino.getLength();
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bool isConvex = polyomino.isConvex();
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bool hasHole = (isConvex) ? false : polyomino.hasHole();
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char infoByte = (isConvex << 7) + (hasHole << 6) + polyomino.getLength();
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piecesFile.write(&infoByte, 1);
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// write the positions of the piece
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@@ -15,7 +15,7 @@ Polyomino::Polyomino(const std::set<Position>& positions) {
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int maxX = INT_MIN;
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int minY = INT_MAX;
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int maxY = INT_MIN;
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for (Position position : positions) {
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for (const Position position : positions) {
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if (position.x < minX) minX = position.x;
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if (position.x > maxX) maxX = position.x;
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if (position.y < minY) minY = position.y;
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@@ -40,13 +40,13 @@ Polyomino::Polyomino(const std::set<Position>& positions, int length) :
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void Polyomino::normalize() {
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int minX = INT_MAX;
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int minY = INT_MAX;
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for (Position position : this->positions) {
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for (const Position position : this->positions) {
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if (position.x < minX) minX = position.x;
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if (position.y < minY) minY = position.y;
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}
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std::set<Position> newPositions;
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for (Position position : this->positions) {
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for (const Position position : this->positions) {
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newPositions.insert(Position{position.x - minX, position.y - minY});
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}
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this->positions = std::move(newPositions);
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@@ -54,7 +54,7 @@ void Polyomino::normalize() {
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void Polyomino::rotateCW() {
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std::set<Position> newPositions;
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for (Position position : this->positions) {
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for (const Position position : this->positions) {
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newPositions.insert(Position{position.y, (length - 1) - (position.x)});
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}
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this->positions = std::move(newPositions);
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@@ -62,7 +62,7 @@ void Polyomino::rotateCW() {
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void Polyomino::rotate180() {
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std::set<Position> newPositions;
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for (Position position : this->positions) {
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for (const Position position : this->positions) {
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newPositions.insert(Position{(length - 1) - (position.x), (length - 1) - (position.y)});
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}
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this->positions = std::move(newPositions);
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@@ -70,7 +70,7 @@ void Polyomino::rotate180() {
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void Polyomino::rotateCCW() {
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std::set<Position> newPositions;
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for (Position position : this->positions) {
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for (const Position position : this->positions) {
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newPositions.insert(Position{(length - 1) - (position.y), position.x});
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}
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this->positions = std::move(newPositions);
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@@ -89,7 +89,7 @@ void Polyomino::goToSpawnPosition() {
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}
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// calculates amount of squares per rows and columns
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for (Position position : this->positions) {
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for (const Position position : this->positions) {
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linesCompleteness.at(0).at(position.y) += 1; // 0 = bottom to top = no rotation
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linesCompleteness.at(1).at((length - 1) - position.x) += 1; // 1 = right to left = CW
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linesCompleteness.at(2).at((length - 1) - position.y) += 1; // 2 = top to bottom = 180
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@@ -158,14 +158,14 @@ void Polyomino::goToSpawnPosition() {
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int minX = INT_MAX;
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int minY = INT_MAX;
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for (Position position : this->positions) {
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for (const Position position : this->positions) {
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if (position.x < minX) minX = position.x;
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if (position.y < minY) minY = position.y;
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}
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// center the piece with an up bias
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std::set<Position> newPositions;
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for (Position position : positions) {
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for (const Position position : positions) {
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newPositions.insert(Position{(position.x - minX) + (verticalEmptyLines / 2), (position.y - minY) + ((horizontalEmptyLines + 1) / 2)});
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}
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this->positions = std::move(newPositions);
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@@ -22,7 +22,7 @@ int main(int argc, char** argv) {
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std::srand(std::time(NULL));
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#ifdef BENCHMARK
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#ifndef NDEBUG
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#ifdef DEBUG
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std::cout << "IMPORTANT: You are currently in debug mode, debug mode has lowest optimization settings and thus yields worse benchmarking results, to switch to release mode, type 'xmake f -m debug'." << std::endl;
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#endif
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@@ -127,7 +127,7 @@ void benchmarking(int min_size, int max_size) {
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using std::chrono::milliseconds;
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std::cout << "| n | Number | Generation | File storing | File retrieving | File size |" << std::endl;
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std::cout << "| - | - | - | - | - | - |" << std::endl;
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std::cout << "| -: | -: | :-: | :-: | :-: | -: |" << std::endl;
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Generator gen;
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PiecesFiles pf;
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@@ -19,7 +19,7 @@ target("text")
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add_files("./src/TextUI/*.cpp")
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add_deps("core")
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target("benchmark")
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target("bmark")
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set_default(false)
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set_kind("binary")
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add_files("./src/TextUI/*.cpp")
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@@ -39,8 +39,8 @@ target("graph")
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add_deps("core")
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add_packages("sfml")
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if is_mode("release") then
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add_defines("NDEBUG")
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if is_mode("debug") then
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add_defines("DEBUG")
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end
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if is_plat("mingw") then
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