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@@ -1,21 +1,18 @@
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buildAsset = function(target, batchcmds, sourcefile_bin, opt)
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end
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rule("bin2c")
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set_extensions(".bin")
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on_load(function (target)
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local headerdir = path.join(target:autogendir(), "rules", "bin2c")
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local outputSource = table.unpack(target:extraconf("rules", "bin2c", "outputSource"))
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if not os.isdir(headerdir) then
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os.mkdir(headerdir)
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end
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target:add("includedirs", headerdir)
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target:add("files", outputSource)
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end)
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before_buildcmd_files(function (target, batchcmds, sourcebatch, opt)
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@@ -44,32 +41,53 @@ enum class AssetName {
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};
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const Asset& getResource(AssetName fileName);
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]], outputHeaderEnumContent)
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const Asset& getResource(const std::string& fileName);
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]], outputHeaderEnumContent)
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local outputSource = table.unpack(target:extraconf("rules", "bin2c", "outputSource"))
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local outputSourceContent = string.format("#include \"%s\"\n", "AssetManager.h")
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local relativePath = path.join(path.relative(path.directory(outputHeader), path.directory(outputSource)), path.filename(outputHeader))
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local outputSourceContent = string.format([[
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#include "%s"
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#include <map>
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]], relativePath)
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local outputSourceArrayVars = ""
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local outputSourceMapVars = ""
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for _, filePath in ipairs(sourcebatch.sourcefiles) do
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local escapedName = string.gsub(filePath, "[/|.]", "_")
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local varDecl = string.format("static const unsigned char %s[] = {\n\t#include <%s>\n};\n\n", escapedName, filePath .. ".h")
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outputSourceContent = outputSourceContent .. varDecl
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outputSourceArrayVars = outputSourceArrayVars .. string.format("\t{%s, sizeof(%s)},\n", escapedName, escapedName)
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outputSourceMapVars = outputSourceMapVars .. string.format("\t{\"%s\", AssetName::%s},\n", filePath, escapedName)
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end
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outputSourceContent = outputSourceContent .. string.format([[
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static const Asset assets[] = {
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%s
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};
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]], outputSourceArrayVars)
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static const std::map<std::string, AssetName> assetMap = {
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%s
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};
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]], outputSourceArrayVars, outputSourceMapVars)
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outputSourceContent = outputSourceContent .. [[
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const Asset& getResource(AssetName fileName) {
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return assets[static_cast<std::size_t>(fileName)];
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}
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]]
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const Asset& getResource(const std::string& fileName) {
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return getResource(assetMap.at(fileName));
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}
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]]
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for _, sourcefile_bin in ipairs(sourcebatch.sourcefiles) do
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-- get header file
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