allow resetting games
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@@ -25,6 +25,11 @@ class Bag {
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*/
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Bag(std::shared_ptr<PiecesList> piecesList);
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/**
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* Ignores the remaining pieces in the current bag and startd fresh from a new bag
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*/
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void jumpToNextBag();
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/**
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* Looks at what the next picked piece will be, without removing it from the bag
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* @return The next piece
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