smarter & pointier
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@@ -12,10 +12,10 @@ static const int FRAMES_PER_SECOND = 60; // the number of frames per second, all
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*/
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class Menu {
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private:
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PiecesList piecesList; // the list of pieces in the game
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Player playerControls; // the controls of the player
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int boardWidth; // the width of the board for the next game
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int boardHeight; // the height of the board for the next game
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std::shared_ptr<PiecesList> piecesList; // the list of pieces in the game
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Player playerControls; // the controls of the player
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int boardWidth; // the width of the board for the next game
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int boardHeight; // the height of the board for the next game
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public:
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/**
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