ingame moins moche (mais pas fini)
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@@ -15,9 +15,9 @@ class GameSettingsAppMenu : public AppMenu {
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public:
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GameSettingsAppMenu(std::shared_ptr<MenuStack> menuStack, std::shared_ptr<Settings> settings, std::shared_ptr<sf::RenderWindow> renderWindow);
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void computeFrame();
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void computeFrame() override;
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void drawFrame() const;
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void drawFrame() const override;
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void placeText(sf::Text& text, const sf::String& string, float xPos, float yPos, unsigned int xCursorOutline, unsigned int yCursorOutline) const ;
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void placeText(sf::Text& text, const sf::String& string, float xPos, float yPos, unsigned int xCursorOutline, unsigned int yCursorOutline) const;
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};
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