fini menu keybinds
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@@ -66,14 +66,14 @@ void SettingsMainAppMenu::drawFrame() const {
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text.setFillColor(sf::Color(0, 0, 0));
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text.setOutlineColor(sf::Color(255, 255, 255));
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this->placeTitle(text, std::optional<PlayerCursor>(), "SETTINGS", 5.f, std::optional<sf::Vector2u>());
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this->placeTitle(text, {}, "SETTINGS", 5.f, {});
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sf::Vector2u windowSize = this->renderWindow->getSize();
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this->placeText(text, this->playerCursor, "CHANGE KEYBINDS", 5.f, 15.f, {0, 0});
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this->placeText(text, this->playerCursor, "CHANGE CONTROLS", 5.f, 25.f, {0, 1});
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this->placeText(text, this->playerCursor, "< WINDOW SIZE: " + std::to_string(windowSize.x) + "x" + std::to_string(windowSize.y) + " >", 5.f, 35.f, {0, 2});
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this->placeText(text, this->playerCursor, "< VOLUME: " + std::to_string(this->settings->getMasterVolume()) + "% >", 5.f, 45.f, {0, 3});
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this->placeText(text, this->playerCursor, "CHANGE KEYBINDS", 5.f, 15.f, sf::Vector2u{0, 0});
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this->placeText(text, this->playerCursor, "CHANGE CONTROLS", 5.f, 25.f, sf::Vector2u{0, 1});
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this->placeText(text, this->playerCursor, "< WINDOW SIZE: " + std::to_string(windowSize.x) + "x" + std::to_string(windowSize.y) + " >", 5.f, 35.f, sf::Vector2u{0, 2});
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this->placeText(text, this->playerCursor, "< VOLUME: " + std::to_string(this->settings->getMasterVolume()) + "% >", 5.f, 45.f, sf::Vector2u{0, 3});
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this->renderWindow->display();
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}
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