l'espoir renaît????

This commit is contained in:
2025-03-23 11:50:55 +01:00
parent 8635d4b853
commit 92b58c4b98
6 changed files with 72 additions and 38 deletions

View File

@@ -15,6 +15,10 @@ class AppMenu {
std::shared_ptr<MenuStack> menuStack;
std::shared_ptr<Settings> settings;
std::shared_ptr<sf::RenderWindow> renderWindow;
bool enterPressed = false;
bool enterReleased = false;
bool escPressed = false;
bool escReleased = false;
public:
AppMenu(std::shared_ptr<MenuStack> menuStack, std::shared_ptr<Settings> settings, std::shared_ptr<sf::RenderWindow> renderWindow) :
@@ -25,6 +29,26 @@ class AppMenu {
}
void updateMetaBinds() {
if (sf::Keyboard::isKeyPressed(sf::Keyboard::Key::Enter)) {
enterPressed = true;
enterReleased = false;
}
else {
enterReleased = enterPressed;
enterPressed = false;
}
if (sf::Keyboard::isKeyPressed(sf::Keyboard::Key::Escape)) {
escPressed = true;
escReleased = false;
}
else {
escReleased = escPressed;
escPressed = false;
}
}
virtual void computeFrame() = 0;
virtual void drawFrame() const = 0;

View File

@@ -17,44 +17,50 @@ InGameAppMenu::InGameAppMenu(std::shared_ptr<MenuStack> menuStack, std::shared_p
}
void InGameAppMenu::computeFrame() {
std::set<Action> actions;
for (Action action : ACTION_LIST_IN_ORDER) {
for (sfKey key : this->settings->getKeybinds().getKeybinds(action)) {
if (sf::Keyboard::isKeyPressed(key)) {
actions.insert(action);
this->updateMetaBinds();
if (this->escReleased) {
this->menuStack->pop();
}
else {
std::set<Action> actions;
for (Action action : ACTION_LIST_IN_ORDER) {
for (sfKey key : this->settings->getKeybinds().getKeybinds(action)) {
if (sf::Keyboard::isKeyPressed(key)) {
actions.insert(action);
}
}
}
}
if (actions.contains(RETRY)) {
this->game.reset();
this->game.start();
}
if (actions.contains(PAUSE)) {
this->paused = (!this->paused);
}
if (!paused) {
this->game.nextFrame(actions);
}
if (sf::Keyboard::isKeyPressed(sfKey::Escape)) {
this->menuStack->pop();
if (actions.contains(RETRY)) {
this->game.reset();
this->game.start();
}
if (actions.contains(PAUSE)) {
this->paused = (!this->paused);
}
if (!paused) {
this->game.nextFrame(actions);
}
}
}
void InGameAppMenu::drawFrame() const {
this->renderWindow->clear(sf::Color::Black);
for (int y = this->game.getBoard().getBaseHeight() + 5; y >= 0; y--) {
int sizeMultiplier = this->settings->getWindowSizeMultiplier();
sf::Vector2f cellSize((float) sizeMultiplier, (float) sizeMultiplier);
for (int y = this->game.getBoard().getBaseHeight() + 10; y >= 0; y--) {
for (int x = 0; x < this->game.getBoard().getWidth(); x++) {
bool isActivePieceHere = (this->game.getActivePiece() != nullptr) && (this->game.getActivePiece()->getPositions().contains(Position{x, y} - this->game.getActivePiecePosition()));
bool isGhostPieceHere = (this->game.getActivePiece() != nullptr) && (this->game.getActivePiece()->getPositions().contains(Position{x, y} - this->game.ghostPiecePosition()));
Block block = (isActivePieceHere || isGhostPieceHere) ? this->game.getActivePiece()->getBlockType() : this->game.getBoard().getBlock(Position{x, y});
sf::RectangleShape cell(sf::Vector2f(20.f, 20.f));
sf::RectangleShape cell(cellSize);
cell.setFillColor(sf::Color(BLOCKS_COLOR[block].red, BLOCKS_COLOR[block].green, BLOCKS_COLOR[block].blue, (isGhostPieceHere && !isActivePieceHere) ? 150 : 255));
cell.setPosition(sf::Vector2f(x*20, (this->game.getBoard().getBaseHeight() + 10 - y)*20));
cell.setPosition(sf::Vector2f(x * sizeMultiplier, (this->game.getBoard().getBaseHeight() + 10 - y) * sizeMultiplier));
this->renderWindow->draw(cell);
}
}

View File

@@ -14,10 +14,12 @@ MainAppMenu::MainAppMenu(std::shared_ptr<MenuStack> menuStack, std::shared_ptr<S
}
void MainAppMenu::computeFrame() {
if (sf::Keyboard::isKeyPressed(sfKey::Enter)) {
this->updateMetaBinds();
if (this->enterReleased) {
this->menuStack->push(std::make_shared<InGameAppMenu>(this->menuStack, this->settings, this->renderWindow));
}
else if (sf::Keyboard::isKeyPressed(sfKey::Escape)) {
if (this->escReleased) {
this->menuStack->pop();
}
}