ajouté classe Menu
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@@ -27,7 +27,7 @@ class GameBoard {
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/**
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* Creates a new board, generator, and next queue
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*/
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GameBoard(int boardWidth, int boardHeight, const std::shared_ptr<PiecesList>& bag, int nextQueueLength);
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GameBoard(int boardWidth, int boardHeight, const std::shared_ptr<PiecesList>& piecesList, int nextQueueLength);
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/**
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* Resets the board as if it was newly created
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