ajouté classe Menu
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@@ -11,9 +11,9 @@
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#include <cstdlib>
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GameBoard::GameBoard(int boardWidth, int boardHeight, const std::shared_ptr<PiecesList>& pieceList, int nextQueueLength) :
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GameBoard::GameBoard(int boardWidth, int boardHeight, const std::shared_ptr<PiecesList>& piecesList, int nextQueueLength) :
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board(boardWidth, boardHeight),
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generator(pieceList),
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generator(piecesList),
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nextQueueLength(nextQueueLength) {
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this->initialize();
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