added bones block to master mode and added invisible mode
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Linux arm64 / Build (push) Successful in 1m55s
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Linux arm64 / Build (push) Successful in 1m55s
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@@ -366,6 +366,10 @@ bool Game::areBlocksBones() const {
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return this->parameters.getBoneBlocks();
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}
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bool Game::isBoardInvisible() const {
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return this->parameters.getInvisibleBoard();
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}
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const Board& Game::getBoard() const {
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return this->board.getBoard();
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}
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