added startup menu
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@@ -1,21 +1,33 @@
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#pragma once
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#include "../Core/Menu.h"
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#include "StartUpMenu.h"
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#include "Keybinds.h"
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#include "PiecesType.h"
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#include <SFML/Graphics.hpp>
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#include <vector>
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#include <SFML/Graphics.hpp>
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static const int MAXIMUM_BOARD_WIDTH = 40;
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static const int MAXIMUM_BOARD_HEIGHT = 40;
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static const int MINIMUM_PIECES_SIZE = 4;
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static const int MAXIMUM_PIECES_SIZE = 15;
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//#define __JMINOS_RELEASE__
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#ifdef __JMINOS_RELEASE__
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static const int LOADED_PIECES_SIZE = 15;
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#else
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static const int LOADED_PIECES_SIZE = 10;
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#endif
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static const std::pair<PiecesType, int> DEFAULT_SELECTION = {ALL_PIECES, MINIMUM_PIECES_SIZE};
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class Settings {
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private:
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Menu menu;
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int maximumPiecesSize;
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bool loadedPieces;
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std::vector<Keybinds> keybinds;
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int chosenKeybinds;
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int windowSizeMode;
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@@ -67,6 +79,8 @@ class Settings {
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int getMaximumPiecesSize() const;
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bool hasLoadedPieces() const;
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int getKeybindsLayout() const;
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Gamemode getGamemode() const;
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