added startup menu
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@@ -2,7 +2,9 @@
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#include "../Core/Menu.h"
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#include "Keybinds.h"
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#include "PiecesType.h"
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#include <vector>
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#include <fstream>
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#include <algorithm>
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#include <SFML/Graphics.hpp>
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@@ -15,9 +17,26 @@ static const int DISTRIBUTION_MAX = 10;
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Settings::Settings(int maximumPiecesSize) {
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this->maximumPiecesSize = maximumPiecesSize;
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for (int i = 1; i <= this->maximumPiecesSize; i++) {
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this->menu.getPiecesList().loadPieces(i);
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if (maximumPiecesSize < MINIMUM_PIECES_SIZE || maximumPiecesSize > LOADED_PIECES_SIZE) {
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this->maximumPiecesSize = 0;
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this->loadedPieces = false;
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}
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else {
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bool loaded = true;
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int i = 1;
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while (loaded && (i <= maximumPiecesSize)) {
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loaded = this->menu.getPiecesList().loadPieces(i);
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i++;
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}
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if (loaded) {
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this->maximumPiecesSize = maximumPiecesSize;
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this->loadedPieces = true;
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}
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else {
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this->maximumPiecesSize = 0;
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this->loadedPieces = false;
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}
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}
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this->keybinds.reserve(NUMBER_OF_KEYBINDS);
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@@ -68,50 +87,58 @@ void Settings::loadSettingsFromFile() {
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settingsFile.get(byte);
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this->menu.setBoardHeight(byte);
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// piece distribution
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settingsFile.get(byte);
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this->menu.getPiecesList().setDistributionMode(DistributionMode(byte));
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this->distributions.clear();
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this->distributions.push_back(0);
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for (int i = 1; i <= 15; i++) {
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if (this->loadedPieces) {
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// piece distribution
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settingsFile.get(byte);
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this->distributions.push_back(byte);
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}
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this->confirmDistribution();
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this->menu.getPiecesList().setDistributionMode(DistributionMode(byte));
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// selected pieces
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char pieceType;
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char pieceSize;
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char lowByte;
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char midByte;
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char highByte;
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this->distributions.clear();
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this->distributions.push_back(0);
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for (int i = 1; i <= 15; i++) {
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settingsFile.get(byte);
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this->distributions.push_back(byte);
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}
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this->confirmDistribution();
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this->selectedPieces.clear();
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while (settingsFile.get(pieceType)) {
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if (settingsFile.eof()) break;
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if (getSizeOfPieces(PiecesType(pieceType)) == 0) {
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settingsFile.get(pieceSize);
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// selected pieces
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char pieceType;
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char pieceSize;
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char lowByte;
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char midByte;
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char highByte;
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if (!(pieceSize > this->maximumPiecesSize)) {
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this->selectedPieces.emplace_back(PiecesType(pieceType), pieceSize);
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}
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}
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else {
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if (!(getSizeOfPieces(PiecesType(pieceType)) > this->maximumPiecesSize)) {
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settingsFile.get(lowByte);
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settingsFile.get(midByte);
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settingsFile.get(highByte);
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int pieceNumber = ((unsigned char) lowByte) + ((unsigned char) midByte << 8) + ((unsigned char) highByte << 16);
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this->selectedPieces.emplace_back(PiecesType(pieceType), pieceNumber);
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this->selectedPieces.clear();
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while (settingsFile.get(pieceType)) {
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if (settingsFile.eof()) break;
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if (getSizeOfPieces(PiecesType(pieceType)) == 0) {
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settingsFile.get(pieceSize);
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if (!(pieceSize > this->maximumPiecesSize)) {
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this->selectedPieces.emplace_back(PiecesType(pieceType), pieceSize);
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}
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}
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else {
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if (!(getSizeOfPieces(PiecesType(pieceType)) > this->maximumPiecesSize)) {
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settingsFile.get(lowByte);
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settingsFile.get(midByte);
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settingsFile.get(highByte);
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int pieceNumber = ((unsigned char) lowByte) + ((unsigned char) midByte << 8) + ((unsigned char) highByte << 16);
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this->selectedPieces.emplace_back(PiecesType(pieceType), pieceNumber);
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}
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}
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}
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this->confirmSelectedPieces();
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}
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else {
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this->distributions.clear();
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this->selectedPieces.clear();
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}
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this->confirmSelectedPieces();
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}
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void Settings::saveSettingsToFile() const {
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if (!this->loadedPieces) return;
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this->keybinds.at(CUSTOMIZABLE_KEYBINDS).saveKeybindsToFile();
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std::ofstream settingsFile("data/config/settings.bin", std::ios::trunc | std::ios::binary);
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@@ -247,16 +274,21 @@ void Settings::setGamemode(Gamemode gamemode) {
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}
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void Settings::selectPieces(PiecesType type, int value) {
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if (!this->loadedPieces) return;
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this->selectedPieces.emplace_back(type, value);
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}
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void Settings::unselectPieces(int index) {
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if (!this->loadedPieces) return;
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if (index >= this->selectedPieces.size()) return;
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this->selectedPieces.erase(this->selectedPieces.begin() + index);
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}
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void Settings::confirmSelectedPieces() {
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if (!this->loadedPieces) return;
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this->menu.getPiecesList().unselectAll();
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if (this->getSelectedPieces().size() == 0) {
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@@ -281,6 +313,7 @@ void Settings::confirmSelectedPieces() {
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}
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bool Settings::increaseDistribution(int size) {
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if (!this->loadedPieces) return false;
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if (size < 1 || size > this->maximumPiecesSize) return false;
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if (this->distributions.at(size) < DISTRIBUTION_MAX) {
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@@ -291,6 +324,7 @@ bool Settings::increaseDistribution(int size) {
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}
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bool Settings::decreaseDistribution(int size) {
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if (!this->loadedPieces) return false;
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if (size < 1 || size > this->maximumPiecesSize) return false;
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if (this->distributions.at(size) > 0) {
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@@ -301,6 +335,8 @@ bool Settings::decreaseDistribution(int size) {
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}
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void Settings::confirmDistribution() {
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if (!this->loadedPieces) return;
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for (int i = 1; i <= 15; i++) {
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this->menu.getPiecesList().changeCustomDistribution(i, (double) 1 / (this->distributions.at(i) + 0.001));
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}
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@@ -318,6 +354,10 @@ int Settings::getMaximumPiecesSize() const {
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return this->maximumPiecesSize;
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}
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bool Settings::hasLoadedPieces() const {
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return this->loadedPieces;
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}
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int Settings::getKeybindsLayout() const {
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return this->chosenKeybinds;
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}
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