added distribution modes
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@@ -106,3 +106,17 @@ Grade is an alternate system to line clears.
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The only exception occurs when the total ends in '99', a line must be cleared to progress.
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When this line is cleared, the point of the piece is also counted towards the total.
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## Pieces distribution
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A bag is an object which contains a set of pieces.
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The principle of a bag generator is to put every available pieces into a bag and take them out one by one until the bag is empty, to then start with a new full bag.
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It's a way to have equal distribution of pieces while still allowing for a random order of pieces.
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The game has 3 modes of pieces distribution:
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1. Default. The simplest of them, all selected pieces are put in a single bag.
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2. Uniformous. The pieces are now separated by size and put in different bags. Each size will now appear as often as any other.
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3. Custom. The pieces are once again separated by size, but now the player specifies how likely each size is to appear.
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Both system 2 and 3 uses a system analogous to a bag to determine which size of piece to take next.
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