fixed game logic
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@@ -38,7 +38,7 @@ void GameParameters::clearLines(int lineNumber) {
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// level increments every 10 lines, stats only changes on level up
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if (previousLines / 10 < this->clearedLines / 10) {
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this->level = this->clearedLines / 10;
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this->level += (this->clearedLines / 10 - previousLines / 10);
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this->updateStats();
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}
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break;
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