finalized gamemode select menu

This commit is contained in:
2025-03-29 12:31:54 +01:00
parent ec40495328
commit 3538403f40
10 changed files with 61 additions and 18 deletions

View File

@@ -0,0 +1,28 @@
#include "GamePiecesAppMenu.h"
#include "AppMenu.h"
#include "../PlayerCursor.h"
#include <stack>
#include <memory>
#include <SFML/Graphics.hpp>
GamePiecesAppMenu::GamePiecesAppMenu(std::shared_ptr<MenuStack> menuStack, std::shared_ptr<Settings> settings, std::shared_ptr<sf::RenderWindow> renderWindow) :
AppMenu(menuStack, settings, renderWindow),
playerCursor({1}) {
}
void GamePiecesAppMenu::computeFrame() {
this->updateMetaBinds();
this->playerCursor.updatePosition();
if (this->escReleased) {
this->menuStack->pop();
}
}
void GamePiecesAppMenu::drawFrame() const {
}