added distribution menu
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@@ -57,8 +57,6 @@ void GameBoardAppMenu::drawFrame() const {
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this->placeTitle(text, {}, "BOARD SETTINGS", 5.f, {});
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sf::Vector2u windowSize = this->renderWindow->getSize();
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this->placeText(text, this->playerCursor, "< BOARD WIDTH: " + std::to_string(menu.getBoardWidth()) + " >", 5.f, 15.f, sf::Vector2u{0, 0});
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this->placeText(text, this->playerCursor, "< BOARD HEIGHT: " + std::to_string(menu.getBoardHeight()) + " >", 5.f, 25.f, sf::Vector2u{0, 1});
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