variable max polyo size
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@@ -13,7 +13,7 @@ GamePiecesAppMenu::GamePiecesAppMenu(std::shared_ptr<MenuStack> menuStack, std::
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AppMenu(menuStack, settings, renderWindow),
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playerCursor({1, (unsigned int) this->settings->getSelectedPieces().size() + 1u}) {
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for (int i = 1; i <= MAXIMUM_PIECES_SIZE; i++) {
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for (int i = 1; i <= this->settings->getMaximumPiecesSize(); i++) {
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this->playerCursor.addRow(i + 1, this->settings->getMenu().readPiecesList().getNumberOfPieces(i) + 4);
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}
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}
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@@ -53,11 +53,7 @@ void GamePiecesAppMenu::computeFrame() {
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}
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}
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else {
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if (this->settings->getSelectedPieces().size() == 0) {
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this->settings->selectPieces(ALL_PIECES, 4);
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}
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this->settings->confirmSelectedPieces();
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this->menuStack->pop();
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}
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}
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@@ -82,7 +78,7 @@ void GamePiecesAppMenu::drawFrame() const {
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this->drawSelectedPiecesRow(15.f);
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bool drawFromFirstElem = (this->playerCursor.getPosition().y == 1);
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int firstElem = std::clamp(((int) this->playerCursor.getPosition().y) - 2, 1, MAXIMUM_PIECES_SIZE - 2);
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int firstElem = std::clamp(((int) this->playerCursor.getPosition().y) - 2, 1, this->settings->getMaximumPiecesSize() - 2);
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this->drawRow(firstElem, 25.f, drawFromFirstElem);
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this->drawRow(firstElem + 1, 35.f, drawFromFirstElem);
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this->drawRow(firstElem + 2, 45.f, drawFromFirstElem);
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