Files
Sudoku/app/src/main/java/network/client/ClientConnexion.java
Persson-dev df07f11a9c
Some checks failed
Linux arm64 / Build (push) Failing after 5m3s
basic multiplayer
2025-01-26 18:53:45 +01:00

77 lines
2.0 KiB
Java

package network.client;
import java.io.IOException;
import java.net.Socket;
import java.net.UnknownHostException;
import game.Player;
import network.Connexion;
import network.protocol.packets.ConnexionInfoPacket;
import network.protocol.packets.DisconnectPacket;
import network.protocol.packets.KeepAlivePacket;
import network.protocol.packets.LoginPacket;
import network.protocol.packets.PlayerJoinPacket;
import network.protocol.packets.PlayerLeavePacket;
import network.protocol.packets.StartGamePacket;
import sudoku.io.SudokuSerializer;
public class ClientConnexion extends Connexion {
private final Client client;
private Player player = null;
public ClientConnexion(String address, short port, Client client) throws UnknownHostException, IOException {
super(new Socket(address, port));
this.client = client;
}
@Override
public void close() {
if (!this.isClosed()) {
super.close();
client.onDisconnect.emit();
}
}
@Override
public void visitPacket(ConnexionInfoPacket packet) {
this.player = this.client.getGame().getPlayerById(packet.getConnectionId());
client.onConnect.emit();
}
@Override
public void visitPacket(KeepAlivePacket packet) {
// we just send the packet back to the server
sendPacket(packet);
}
@Override
public void visitPacket(DisconnectPacket packet) {
this.client.disconnectReason = packet.getReason();
close();
}
@Override
public void visitPacket(LoginPacket packet) {
throw new UnsupportedOperationException("Unimplemented method 'visitPacketLogin'");
}
@Override
public void visitPacket(PlayerJoinPacket packet) {
this.client.addPlayer(packet.getPlayer());
System.out.println("[Client] " + packet.getPlayer().getPseudo() + " joined the game !");
}
@Override
public void visitPacket(PlayerLeavePacket packet) {
this.client.getGame().removePlayer(packet.getPlayer());
}
@Override
public void visitPacket(StartGamePacket packet) {
this.client.getGame().startGame(SudokuSerializer.deserializeSudoku(packet.getSerializedSudoku()));
this.client.onGameStarted.emit();
}
}