Files
Sudoku/app/src/main/java/gui/menu/MultiPlayerView.java
Persson-dev 25c2270a37
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Linux arm64 / Build (push) Successful in 31s
feat: multi synced player scores
2025-01-30 22:16:29 +01:00

71 lines
1.6 KiB
Java

package gui.menu;
import game.Player;
import gui.SudokuSelector;
import imgui.ImGui;
import network.client.Client;
import network.server.Server;
import sudoku.structure.MultiDoku;
public class MultiPlayerView extends BaseView {
private final Client client;
private final Server server;
private final SudokuSelector selector;
private MultiDoku doku = null;
public MultiPlayerView(StateMachine stateMachine, Client client, Server server) {
super(stateMachine);
this.client = client;
this.server = server;
this.selector = new SudokuSelector(false, "Sélectionner le sudoku");
this.selector.onSelect.connect(this::onSelected);
this.client.onDisconnect.connect(this::onDisconnect);
this.client.onGameStarted
.connect(() -> this.stateMachine.pushState(new MultiPlayerDokuView(stateMachine, client, server)));
}
@Override
public void closeMenu() {
this.client.forceDisconnect();
super.closeMenu();
}
public void onDisconnect() {
this.stateMachine.popState();
}
private void onSelected(MultiDoku doku) {
this.doku = doku;
}
public void renderGameStatus() {
if (this.server == null) {
ImGui.text("En attente de l'administrateur du serveur ...");
} else {
if (this.doku == null)
ImGui.beginDisabled();
if (ImGui.button("Démarrer")) {
this.server.startGame(this.doku);
}
if (this.doku == null)
ImGui.endDisabled();
selector.render();
}
}
@Override
public void render() {
ImGui.text("Joueurs :");
{
for (Player player : this.client.getGame().getPlayers().values()) {
ImGui.bulletText(player.getPseudo());
}
}
renderGameStatus();
}
}