Hierarchy For All Packages
- common,
- game,
- gui,
- gui.constants,
- gui.menu,
- gui.widget,
- network,
- network.client,
- network.protocol,
- network.protocol.packets,
- network.server,
- sudoku,
- sudoku.constraint,
- sudoku.io,
- sudoku.solver,
- sudoku.structure
Class Hierarchy
- java.lang.Object
- gui.widget.AnimatedBackground
- gui.AssetManager
- sudoku.solver.BacktrackingSolver (implements sudoku.solver.Solver)
- gui.menu.BaseView
- gui.menu.ConnexionStatusView
- gui.menu.EndGameView
- gui.menu.MainMenu
- gui.menu.MultiMenu
- gui.menu.MultiPlayerDokuView
- gui.menu.MultiPlayerView
- gui.menu.OptionsMenu
- gui.menu.SoloMenu
- gui.menu.SudokuView
- sudoku.structure.Block
- sudoku.constraint.BlockConstraint (implements sudoku.constraint.IConstraint)
- sudoku.structure.Cell
- network.client.Client
- gui.ColorGenerator
- gui.ColorGenerator.Color
- sudoku.constraint.ColumnConstraint (implements sudoku.constraint.IConstraint)
- network.Connexion (implements network.protocol.PacketVisitor)
- network.client.ClientConnexion
- network.server.ServerConnexion
- sudoku.io.ConsoleInterface
- common.ConsumerSignal<T>
- sudoku.structure.Coordinate
- sudoku.constraint.DiagonalConstraint (implements sudoku.constraint.IConstraint)
- gui.constants.Fonts
- game.Game
- sudoku.solver.HintHelper
- sudoku.solver.HumanSolver (implements sudoku.solver.Solver)
- gui.constants.Images
- network.server.KeepAliveHandler
- gui.widget.LeaderboardRenderer
- sudoku.constraint.LineConstraint (implements sudoku.constraint.IConstraint)
- sudoku.Main
- sudoku.solver.MixedSolver (implements sudoku.solver.Solver)
- sudoku.structure.MultiDoku
- gui.widget.MultiPlayerCompleteProgress
- gui.constants.Options
- network.protocol.Packet (implements java.io.Serializable)
- network.protocol.packets.ChangeCellPacket
- network.protocol.packets.ConnexionInfoPacket
- network.protocol.packets.DisconnectPacket
- network.protocol.packets.EndGamePacket
- network.protocol.packets.KeepAlivePacket
- network.protocol.packets.LoginPacket
- network.protocol.packets.PlayerJoinPacket
- network.protocol.packets.PlayerLeavePacket
- network.protocol.packets.StartGamePacket
- network.protocol.packets.UpdatePlayerScorePacket
- game.Player (implements java.io.Serializable)
- sudoku.solver.RandomSolver (implements sudoku.solver.Solver)
- gui.RenderableMultidoku
- network.server.Server
- common.Signal
- gui.widget.SmoothProgressBar
- sudoku.solver.SolverStep
- gui.menu.StateMachine
- sudoku.structure.StateManager
- sudoku.solver.StupidSolver (implements sudoku.solver.Solver)
- sudoku.structure.Sudoku
- sudoku.structure.SudokuFactory
- sudoku.io.SudokuPrinter
- gui.widget.SudokuRenderer
- gui.widget.SudokuSelector
- sudoku.io.SudokuSerializer
- sudoku.SudokuSerializerTest
- java.lang.Thread (implements java.lang.Runnable)
- network.ConnexionThread
- network.server.ServerAcceptThread
- network.server.ServerLogicThread
- gui.widget.TimerRenderer
- imgui.app.Window
- imgui.app.Application
- gui.Main
- imgui.app.Application
Interface Hierarchy
- sudoku.constraint.IConstraint
- network.protocol.PacketVisitor
- sudoku.solver.Solver
Enum Class Hierarchy
- java.lang.Object
- java.lang.Enum<E> (implements java.lang.Comparable<T>, java.lang.constant.Constable, java.io.Serializable)
- sudoku.constraint.Constraint
- sudoku.structure.Difficulty
- game.Game.GameState
- network.protocol.Packets
- gui.constants.SudokuType
- gui.constants.Symbols
- java.lang.Enum<E> (implements java.lang.Comparable<T>, java.lang.constant.Constable, java.io.Serializable)
Record Class Hierarchy
- java.lang.Object
- java.lang.Record
- sudoku.solver.HintHelper.Hint
- java.lang.Record