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package network.protocol.packets;
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import game.Player;
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import network.protocol.Packet;
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import network.protocol.PacketVisitor;
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import network.protocol.Packets;
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public class PlayerJoinPacket extends Packet{
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static private final long serialVersionUID = Packets.PlayerJoin.ordinal();
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private final Player player;
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public PlayerJoinPacket(Player player) {
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this.player = player;
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}
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public Player getPlayer() {
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return player;
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}
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@Override
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public void accept(PacketVisitor packetVisitor) {
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packetVisitor.visitPacket(this);
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}
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}
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