This commit is contained in:
40
app/src/main/java/network/Connexion.java
Normal file
40
app/src/main/java/network/Connexion.java
Normal file
@@ -0,0 +1,40 @@
|
||||
package network;
|
||||
|
||||
import java.io.IOException;
|
||||
import java.io.ObjectOutputStream;
|
||||
import java.net.Socket;
|
||||
|
||||
import network.protocol.Packet;
|
||||
import network.protocol.PacketVisitor;
|
||||
|
||||
public abstract class Connexion implements PacketVisitor {
|
||||
|
||||
final Socket socket;
|
||||
private final ObjectOutputStream objectOutputStream;
|
||||
private final ConnexionThread connexionThread;
|
||||
|
||||
public Connexion(Socket socket) throws IOException {
|
||||
this.socket = socket;
|
||||
this.objectOutputStream = new ObjectOutputStream(this.socket.getOutputStream());
|
||||
this.connexionThread = new ConnexionThread(this);
|
||||
this.connexionThread.start();
|
||||
}
|
||||
|
||||
public boolean isClosed() {
|
||||
return this.socket.isClosed();
|
||||
}
|
||||
|
||||
public synchronized void sendPacket(Packet packet) {
|
||||
try {
|
||||
objectOutputStream.writeObject(packet);
|
||||
objectOutputStream.flush();
|
||||
} catch (IOException e) {
|
||||
System.err.println("Error while sending packet ! " + e.getLocalizedMessage());
|
||||
close();
|
||||
}
|
||||
}
|
||||
|
||||
public void close() {
|
||||
this.connexionThread.cancel();
|
||||
}
|
||||
}
|
||||
44
app/src/main/java/network/ConnexionThread.java
Normal file
44
app/src/main/java/network/ConnexionThread.java
Normal file
@@ -0,0 +1,44 @@
|
||||
package network;
|
||||
|
||||
import java.io.IOException;
|
||||
import java.io.ObjectInputStream;
|
||||
|
||||
import network.protocol.Packet;
|
||||
|
||||
public class ConnexionThread extends Thread {
|
||||
|
||||
private final Connexion connexion;
|
||||
private final ObjectInputStream objectInputStream;
|
||||
|
||||
public ConnexionThread(Connexion connexion) throws IOException {
|
||||
this.connexion = connexion;
|
||||
this.objectInputStream = new ObjectInputStream(this.connexion.socket.getInputStream());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void run() {
|
||||
while (!interrupted()) {
|
||||
try {
|
||||
// System.out.println(objectInputStream.available());
|
||||
Object o = objectInputStream.readObject();
|
||||
if (o instanceof Packet packet) {
|
||||
connexion.visitPacket(packet);
|
||||
}
|
||||
} catch (ClassNotFoundException | IOException e) {
|
||||
e.printStackTrace();
|
||||
this.connexion.close();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void cancel() {
|
||||
try {
|
||||
objectInputStream.close();
|
||||
} catch (IOException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
interrupt();
|
||||
}
|
||||
|
||||
}
|
||||
57
app/src/main/java/network/client/Client.java
Normal file
57
app/src/main/java/network/client/Client.java
Normal file
@@ -0,0 +1,57 @@
|
||||
package network.client;
|
||||
|
||||
import java.io.IOException;
|
||||
import java.net.UnknownHostException;
|
||||
import java.util.Random;
|
||||
|
||||
import common.Signal;
|
||||
import game.Game;
|
||||
import game.Player;
|
||||
import network.protocol.packets.LoginPacket;
|
||||
|
||||
public class Client {
|
||||
private final ClientConnexion clientConnection;
|
||||
private final Game game;
|
||||
|
||||
public final Signal onConnect = new Signal();
|
||||
public final Signal onDisconnect = new Signal();
|
||||
public final Signal onClosed = new Signal();
|
||||
public final Signal onGameStarted = new Signal();
|
||||
|
||||
String disconnectReason = null;
|
||||
|
||||
public Client(String address, short port) throws UnknownHostException, IOException {
|
||||
this.clientConnection = new ClientConnexion(address, port, this);
|
||||
this.game = new Game();
|
||||
// temp
|
||||
Random r = new Random();
|
||||
login("Player" + r.nextInt());
|
||||
}
|
||||
|
||||
public void login(String pseudo) {
|
||||
System.out.println("Logging in with pseudo " + pseudo + " ...");
|
||||
this.clientConnection.sendPacket(new LoginPacket(pseudo));
|
||||
}
|
||||
|
||||
public void stop() {
|
||||
this.clientConnection.close();
|
||||
}
|
||||
|
||||
public void addPlayer(Player player) {
|
||||
this.game.addPlayer(player);
|
||||
}
|
||||
|
||||
public Game getGame() {
|
||||
return game;
|
||||
}
|
||||
|
||||
public String getDisconnectReason() {
|
||||
return disconnectReason;
|
||||
}
|
||||
|
||||
public void forceDisconnect() {
|
||||
this.onClosed.emit();
|
||||
stop();
|
||||
}
|
||||
|
||||
}
|
||||
76
app/src/main/java/network/client/ClientConnexion.java
Normal file
76
app/src/main/java/network/client/ClientConnexion.java
Normal file
@@ -0,0 +1,76 @@
|
||||
package network.client;
|
||||
|
||||
import java.io.IOException;
|
||||
import java.net.Socket;
|
||||
import java.net.UnknownHostException;
|
||||
|
||||
import game.Player;
|
||||
import network.Connexion;
|
||||
import network.protocol.packets.ConnexionInfoPacket;
|
||||
import network.protocol.packets.DisconnectPacket;
|
||||
import network.protocol.packets.KeepAlivePacket;
|
||||
import network.protocol.packets.LoginPacket;
|
||||
import network.protocol.packets.PlayerJoinPacket;
|
||||
import network.protocol.packets.PlayerLeavePacket;
|
||||
import network.protocol.packets.StartGamePacket;
|
||||
import sudoku.io.SudokuSerializer;
|
||||
|
||||
public class ClientConnexion extends Connexion {
|
||||
|
||||
private final Client client;
|
||||
private Player player = null;
|
||||
|
||||
public ClientConnexion(String address, short port, Client client) throws UnknownHostException, IOException {
|
||||
super(new Socket(address, port));
|
||||
this.client = client;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void close() {
|
||||
if (!this.isClosed()) {
|
||||
super.close();
|
||||
client.onDisconnect.emit();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void visitPacket(ConnexionInfoPacket packet) {
|
||||
this.player = this.client.getGame().getPlayerById(packet.getConnectionId());
|
||||
client.onConnect.emit();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void visitPacket(KeepAlivePacket packet) {
|
||||
// we just send the packet back to the server
|
||||
sendPacket(packet);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void visitPacket(DisconnectPacket packet) {
|
||||
this.client.disconnectReason = packet.getReason();
|
||||
close();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void visitPacket(LoginPacket packet) {
|
||||
throw new UnsupportedOperationException("Unimplemented method 'visitPacketLogin'");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void visitPacket(PlayerJoinPacket packet) {
|
||||
this.client.addPlayer(packet.getPlayer());
|
||||
System.out.println("[Client] " + packet.getPlayer().getPseudo() + " joined the game !");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void visitPacket(PlayerLeavePacket packet) {
|
||||
this.client.getGame().removePlayer(packet.getPlayer());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void visitPacket(StartGamePacket packet) {
|
||||
this.client.getGame().startGame(SudokuSerializer.deserializeSudoku(packet.getSerializedSudoku()));
|
||||
this.client.onGameStarted.emit();
|
||||
}
|
||||
|
||||
}
|
||||
11
app/src/main/java/network/protocol/Packet.java
Normal file
11
app/src/main/java/network/protocol/Packet.java
Normal file
@@ -0,0 +1,11 @@
|
||||
package network.protocol;
|
||||
|
||||
import java.io.Serializable;
|
||||
|
||||
public abstract class Packet implements Serializable {
|
||||
|
||||
// public abstract int getId();
|
||||
|
||||
public abstract void accept(PacketVisitor packetVisitor);
|
||||
|
||||
}
|
||||
28
app/src/main/java/network/protocol/PacketDispatcher.java
Normal file
28
app/src/main/java/network/protocol/PacketDispatcher.java
Normal file
@@ -0,0 +1,28 @@
|
||||
package network.protocol;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class PacketDispatcher {
|
||||
|
||||
private final List<PacketVisitor> handlers;
|
||||
|
||||
public PacketDispatcher() {
|
||||
this.handlers = new ArrayList<>();
|
||||
}
|
||||
|
||||
public void dispatch(Packet packet) {
|
||||
for (PacketVisitor handler : handlers) {
|
||||
handler.visitPacket(packet);
|
||||
}
|
||||
}
|
||||
|
||||
public void registerHandler(PacketVisitor handler) {
|
||||
handlers.add(handler);
|
||||
}
|
||||
|
||||
public void unregisterHandler(PacketVisitor handler) {
|
||||
handlers.remove(handler);
|
||||
}
|
||||
|
||||
}
|
||||
6
app/src/main/java/network/protocol/PacketFactory.java
Normal file
6
app/src/main/java/network/protocol/PacketFactory.java
Normal file
@@ -0,0 +1,6 @@
|
||||
package network.protocol;
|
||||
|
||||
public class PacketFactory {
|
||||
|
||||
|
||||
}
|
||||
25
app/src/main/java/network/protocol/PacketVisitor.java
Normal file
25
app/src/main/java/network/protocol/PacketVisitor.java
Normal file
@@ -0,0 +1,25 @@
|
||||
package network.protocol;
|
||||
|
||||
import network.protocol.packets.ConnexionInfoPacket;
|
||||
import network.protocol.packets.DisconnectPacket;
|
||||
import network.protocol.packets.KeepAlivePacket;
|
||||
import network.protocol.packets.LoginPacket;
|
||||
import network.protocol.packets.PlayerJoinPacket;
|
||||
import network.protocol.packets.PlayerLeavePacket;
|
||||
import network.protocol.packets.StartGamePacket;
|
||||
|
||||
public interface PacketVisitor {
|
||||
|
||||
default void visitPacket(Packet packet) {
|
||||
packet.accept(this);
|
||||
}
|
||||
|
||||
void visitPacket(ConnexionInfoPacket packet);
|
||||
void visitPacket(DisconnectPacket packet);
|
||||
void visitPacket(KeepAlivePacket packet);
|
||||
void visitPacket(LoginPacket packet);
|
||||
void visitPacket(PlayerJoinPacket packet);
|
||||
void visitPacket(PlayerLeavePacket packet);
|
||||
void visitPacket(StartGamePacket packet);
|
||||
|
||||
}
|
||||
7
app/src/main/java/network/protocol/Packets.java
Normal file
7
app/src/main/java/network/protocol/Packets.java
Normal file
@@ -0,0 +1,7 @@
|
||||
package network.protocol;
|
||||
|
||||
public enum Packets {
|
||||
|
||||
ConnectionInfo, KeepAlive, Disconnect, Login, PlayerJoin, PlayerLeave, StartGame
|
||||
|
||||
}
|
||||
@@ -0,0 +1,25 @@
|
||||
package network.protocol.packets;
|
||||
|
||||
import network.protocol.Packet;
|
||||
import network.protocol.PacketVisitor;
|
||||
import network.protocol.Packets;
|
||||
|
||||
public class ConnexionInfoPacket extends Packet {
|
||||
|
||||
static private final long serialVersionUID = Packets.ConnectionInfo.ordinal();
|
||||
|
||||
private final int connectionId;
|
||||
|
||||
public ConnexionInfoPacket(int connectionId) {
|
||||
this.connectionId = connectionId;
|
||||
}
|
||||
|
||||
public int getConnectionId() {
|
||||
return connectionId;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void accept(PacketVisitor packetVisitor) {
|
||||
packetVisitor.visitPacket(this);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,26 @@
|
||||
package network.protocol.packets;
|
||||
|
||||
import network.protocol.Packet;
|
||||
import network.protocol.PacketVisitor;
|
||||
import network.protocol.Packets;
|
||||
|
||||
public class DisconnectPacket extends Packet {
|
||||
|
||||
static private final long serialVersionUID = Packets.Disconnect.ordinal();
|
||||
|
||||
private final String reason;
|
||||
|
||||
public DisconnectPacket(String reason) {
|
||||
this.reason = reason;
|
||||
}
|
||||
|
||||
public String getReason() {
|
||||
return reason;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void accept(PacketVisitor packetVisitor) {
|
||||
packetVisitor.visitPacket(this);
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,26 @@
|
||||
package network.protocol.packets;
|
||||
|
||||
import network.protocol.Packet;
|
||||
import network.protocol.PacketVisitor;
|
||||
import network.protocol.Packets;
|
||||
|
||||
public class KeepAlivePacket extends Packet {
|
||||
|
||||
static private final long serialVersionUID = Packets.KeepAlive.ordinal();
|
||||
|
||||
private final long keepAliveId;
|
||||
|
||||
public KeepAlivePacket(long keepAliveId) {
|
||||
this.keepAliveId = keepAliveId;
|
||||
}
|
||||
|
||||
public long getKeepAliveId() {
|
||||
return keepAliveId;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void accept(PacketVisitor packetVisitor) {
|
||||
packetVisitor.visitPacket(this);
|
||||
}
|
||||
|
||||
}
|
||||
26
app/src/main/java/network/protocol/packets/LoginPacket.java
Normal file
26
app/src/main/java/network/protocol/packets/LoginPacket.java
Normal file
@@ -0,0 +1,26 @@
|
||||
package network.protocol.packets;
|
||||
|
||||
import network.protocol.Packet;
|
||||
import network.protocol.PacketVisitor;
|
||||
import network.protocol.Packets;
|
||||
|
||||
public class LoginPacket extends Packet {
|
||||
|
||||
static private final long serialVersionUID = Packets.Login.ordinal();
|
||||
|
||||
private final String pseudo;
|
||||
|
||||
public LoginPacket(String pseudo) {
|
||||
this.pseudo = pseudo;
|
||||
}
|
||||
|
||||
public String getPseudo() {
|
||||
return pseudo;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void accept(PacketVisitor packetVisitor) {
|
||||
packetVisitor.visitPacket(this);
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,29 @@
|
||||
package network.protocol.packets;
|
||||
|
||||
import game.Player;
|
||||
import network.protocol.Packet;
|
||||
import network.protocol.PacketVisitor;
|
||||
import network.protocol.Packets;
|
||||
|
||||
public class PlayerJoinPacket extends Packet{
|
||||
|
||||
static private final long serialVersionUID = Packets.PlayerJoin.ordinal();
|
||||
|
||||
private final Player player;
|
||||
|
||||
public PlayerJoinPacket(Player player) {
|
||||
this.player = player;
|
||||
}
|
||||
|
||||
public Player getPlayer() {
|
||||
return player;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void accept(PacketVisitor packetVisitor) {
|
||||
packetVisitor.visitPacket(this);
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
||||
@@ -0,0 +1,28 @@
|
||||
package network.protocol.packets;
|
||||
|
||||
import network.protocol.Packet;
|
||||
import network.protocol.PacketVisitor;
|
||||
import network.protocol.Packets;
|
||||
|
||||
public class PlayerLeavePacket extends Packet{
|
||||
|
||||
static private final long serialVersionUID = Packets.PlayerLeave.ordinal();
|
||||
|
||||
private final int playerId;
|
||||
|
||||
public PlayerLeavePacket(int playerId) {
|
||||
this.playerId = playerId;
|
||||
}
|
||||
|
||||
public int getPlayer() {
|
||||
return playerId;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void accept(PacketVisitor packetVisitor) {
|
||||
packetVisitor.visitPacket(this);
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
||||
@@ -0,0 +1,26 @@
|
||||
package network.protocol.packets;
|
||||
|
||||
import network.protocol.Packet;
|
||||
import network.protocol.PacketVisitor;
|
||||
import network.protocol.Packets;
|
||||
|
||||
public class StartGamePacket extends Packet {
|
||||
|
||||
static private final long serialVersionUID = Packets.StartGame.ordinal();
|
||||
|
||||
private final String serializedSudoku;
|
||||
|
||||
public StartGamePacket(String serializedSudoku) {
|
||||
this.serializedSudoku = serializedSudoku;
|
||||
}
|
||||
|
||||
public String getSerializedSudoku() {
|
||||
return serializedSudoku;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void accept(PacketVisitor packetVisitor) {
|
||||
packetVisitor.visitPacket(this);
|
||||
}
|
||||
|
||||
}
|
||||
49
app/src/main/java/network/server/KeepAliveHandler.java
Normal file
49
app/src/main/java/network/server/KeepAliveHandler.java
Normal file
@@ -0,0 +1,49 @@
|
||||
package network.server;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import network.protocol.packets.KeepAlivePacket;
|
||||
|
||||
public class KeepAliveHandler {
|
||||
|
||||
private final ServerConnexion serverConnexion;
|
||||
|
||||
private static final int KEEP_ALIVE_COOLDOWN = 5 * 1000;
|
||||
|
||||
private long lastKeepAlive = 0;
|
||||
private long lastSend = 0;
|
||||
private volatile boolean keepAliveRecieved = false;
|
||||
|
||||
public KeepAliveHandler(ServerConnexion serverConnexion) {
|
||||
this.serverConnexion = serverConnexion;
|
||||
sendKeepAlive();
|
||||
}
|
||||
|
||||
public boolean update() {
|
||||
var currentTime = System.currentTimeMillis();
|
||||
if (currentTime - lastSend > KEEP_ALIVE_COOLDOWN) {
|
||||
if (keepAliveRecieved) {
|
||||
sendKeepAlive();
|
||||
} else {
|
||||
System.out.println("Zombie");
|
||||
serverConnexion.close();
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public void recievedKeepAlive(long keepAliveId) {
|
||||
if (lastKeepAlive == keepAliveId)
|
||||
this.keepAliveRecieved = true;
|
||||
}
|
||||
|
||||
private void sendKeepAlive() {
|
||||
Random r = new Random();
|
||||
lastKeepAlive = r.nextLong();
|
||||
lastSend = System.currentTimeMillis();
|
||||
keepAliveRecieved = false;
|
||||
this.serverConnexion.sendPacket(new KeepAlivePacket(lastKeepAlive));
|
||||
}
|
||||
|
||||
}
|
||||
76
app/src/main/java/network/server/Server.java
Normal file
76
app/src/main/java/network/server/Server.java
Normal file
@@ -0,0 +1,76 @@
|
||||
package network.server;
|
||||
|
||||
import java.io.IOException;
|
||||
import java.net.ServerSocket;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import game.Game;
|
||||
import game.Player;
|
||||
import network.protocol.Packet;
|
||||
import network.protocol.packets.StartGamePacket;
|
||||
import sudoku.io.SudokuSerializer;
|
||||
import sudoku.structure.MultiDoku;
|
||||
|
||||
public class Server {
|
||||
|
||||
final ServerSocket serverSocket;
|
||||
final List<ServerConnexion> connexions;
|
||||
private final ServerAcceptThread acceptThread;
|
||||
private final ServerLogicThread logicThread;
|
||||
private final Game game;
|
||||
private int nextPlayerId = 0;
|
||||
|
||||
public Server(short port) throws IOException {
|
||||
this.serverSocket = new ServerSocket(port);
|
||||
this.connexions = new ArrayList<>();
|
||||
this.acceptThread = new ServerAcceptThread(this);
|
||||
this.acceptThread.start();
|
||||
this.logicThread = new ServerLogicThread(this);
|
||||
this.logicThread.start();
|
||||
this.game = new Game();
|
||||
}
|
||||
|
||||
public void broadcastPacket(Packet packet) {
|
||||
for (ServerConnexion connexion : this.connexions) {
|
||||
connexion.sendPacket(packet);
|
||||
}
|
||||
}
|
||||
|
||||
public void update() {
|
||||
for (var it = connexions.iterator(); it.hasNext();) {
|
||||
ServerConnexion connexion = it.next();
|
||||
if (!connexion.update()) {
|
||||
connexion.close();
|
||||
connexion.nukeConnection();
|
||||
it.remove();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void stop() {
|
||||
this.acceptThread.cancel();
|
||||
this.logicThread.cancel();
|
||||
for (ServerConnexion connexion : this.connexions) {
|
||||
connexion.nukeConnection();
|
||||
connexion.close();
|
||||
}
|
||||
}
|
||||
|
||||
public Player addPlayer(String pseudo) {
|
||||
Player p = new Player(nextPlayerId, pseudo);
|
||||
this.game.addPlayer(p);
|
||||
nextPlayerId++;
|
||||
return p;
|
||||
}
|
||||
|
||||
public Game getGame() {
|
||||
return game;
|
||||
}
|
||||
|
||||
public void startGame(MultiDoku doku) {
|
||||
this.game.startGame(doku);
|
||||
broadcastPacket(new StartGamePacket(SudokuSerializer.serializeSudoku(doku)));
|
||||
}
|
||||
|
||||
}
|
||||
36
app/src/main/java/network/server/ServerAcceptThread.java
Normal file
36
app/src/main/java/network/server/ServerAcceptThread.java
Normal file
@@ -0,0 +1,36 @@
|
||||
package network.server;
|
||||
|
||||
import java.io.IOException;
|
||||
import java.net.Socket;
|
||||
|
||||
public class ServerAcceptThread extends Thread {
|
||||
|
||||
private final Server server;
|
||||
|
||||
public ServerAcceptThread(Server server) {
|
||||
this.server = server;
|
||||
}
|
||||
|
||||
public void cancel() {
|
||||
try {
|
||||
this.server.serverSocket.close();
|
||||
} catch (IOException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
interrupt();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void run() {
|
||||
try {
|
||||
while(!interrupted()) {
|
||||
Socket newConnection = this.server.serverSocket.accept();
|
||||
ServerConnexion serverConnection = new ServerConnexion(newConnection, this.server);
|
||||
this.server.connexions.add(serverConnection);
|
||||
}
|
||||
} catch(IOException e) {
|
||||
// e.printStackTrace();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
105
app/src/main/java/network/server/ServerConnexion.java
Normal file
105
app/src/main/java/network/server/ServerConnexion.java
Normal file
@@ -0,0 +1,105 @@
|
||||
package network.server;
|
||||
|
||||
import java.io.IOException;
|
||||
import java.net.Socket;
|
||||
|
||||
import game.Player;
|
||||
import game.Game.GameState;
|
||||
import network.Connexion;
|
||||
import network.protocol.packets.ConnexionInfoPacket;
|
||||
import network.protocol.packets.DisconnectPacket;
|
||||
import network.protocol.packets.KeepAlivePacket;
|
||||
import network.protocol.packets.LoginPacket;
|
||||
import network.protocol.packets.PlayerJoinPacket;
|
||||
import network.protocol.packets.PlayerLeavePacket;
|
||||
import network.protocol.packets.StartGamePacket;
|
||||
import sudoku.io.SudokuSerializer;
|
||||
|
||||
public class ServerConnexion extends Connexion {
|
||||
|
||||
private final Server server;
|
||||
private final KeepAliveHandler keepAliveHandler;
|
||||
private boolean shouldClose = false;
|
||||
private Player player = null;
|
||||
|
||||
public ServerConnexion(Socket socket, Server server) throws IOException {
|
||||
super(socket);
|
||||
this.server = server;
|
||||
this.keepAliveHandler = new KeepAliveHandler(this);
|
||||
}
|
||||
|
||||
public boolean update() {
|
||||
if (shouldClose | isClosed())
|
||||
return false;
|
||||
return this.keepAliveHandler.update();
|
||||
}
|
||||
|
||||
public void nukeConnection() {
|
||||
if (player != null) {
|
||||
sendPacket(new DisconnectPacket("Le serveur a été fermé !"));
|
||||
this.server.broadcastPacket(new PlayerLeavePacket(player.getId()));
|
||||
this.server.getGame().removePlayer(player.getId());
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public synchronized void close() {
|
||||
if(shouldClose)
|
||||
return;
|
||||
super.close();
|
||||
shouldClose = true;
|
||||
System.out.println("[Server] Closing connexion !");
|
||||
}
|
||||
|
||||
private void finishLogin() {
|
||||
// send players that have already joined (excluding this one)
|
||||
for (Player p : this.server.getGame().getPlayers().values()) {
|
||||
if (p.getId() != player.getId())
|
||||
sendPacket(new PlayerJoinPacket(p));
|
||||
}
|
||||
this.server.broadcastPacket(new PlayerJoinPacket(player));
|
||||
sendPacket(new ConnexionInfoPacket(player.getId()));
|
||||
if (this.server.getGame().getGameState() == GameState.GameGoing) {
|
||||
sendPacket(new StartGamePacket(SudokuSerializer.serializeSudoku(this.server.getGame().getDoku())));
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void visitPacket(KeepAlivePacket packet) {
|
||||
this.keepAliveHandler.recievedKeepAlive(packet.getKeepAliveId());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void visitPacket(DisconnectPacket packet) {
|
||||
close();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void visitPacket(LoginPacket packet) {
|
||||
if (this.player != null)
|
||||
return;
|
||||
this.player = this.server.addPlayer(packet.getPseudo());
|
||||
finishLogin();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void visitPacket(ConnexionInfoPacket packet) {
|
||||
throw new UnsupportedOperationException("Unimplemented method 'visitPacketConnexionInfo'");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void visitPacket(PlayerJoinPacket packet) {
|
||||
throw new UnsupportedOperationException("Unimplemented method 'visitPacketPlayerJoin'");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void visitPacket(PlayerLeavePacket packet) {
|
||||
throw new UnsupportedOperationException("Unimplemented method 'visitPacketPlayerLeave'");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void visitPacket(StartGamePacket packet) {
|
||||
throw new UnsupportedOperationException("Unimplemented method 'visitPacketStartGame'");
|
||||
}
|
||||
|
||||
}
|
||||
28
app/src/main/java/network/server/ServerLogicThread.java
Normal file
28
app/src/main/java/network/server/ServerLogicThread.java
Normal file
@@ -0,0 +1,28 @@
|
||||
package network.server;
|
||||
|
||||
public class ServerLogicThread extends Thread {
|
||||
|
||||
private final Server server;
|
||||
|
||||
public ServerLogicThread(Server server) {
|
||||
this.server = server;
|
||||
}
|
||||
|
||||
public void cancel() {
|
||||
interrupt();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void run() {
|
||||
while (!interrupted()) {
|
||||
server.update();
|
||||
try {
|
||||
Thread.sleep(50);
|
||||
} catch (InterruptedException e) {
|
||||
// e.printStackTrace();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user