feat: multi synced player scores
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@@ -2,6 +2,6 @@ package network.protocol;
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public enum Packets {
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ConnectionInfo, KeepAlive, Disconnect, Login, PlayerJoin, PlayerLeave, StartGame
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ConnectionInfo, KeepAlive, Disconnect, Login, PlayerJoin, PlayerLeave, StartGame, ChangeCell, EndGame, UpdatePlayerScore
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}
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