Compare commits
11 Commits
| Author | SHA1 | Date | |
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| 413ff4fce4 | |||
| 49e4d4b1e2 | |||
| 9b84b9bf59 | |||
| bb650e4f2d | |||
| e784a7b471 | |||
| 9a5b99a79d | |||
| ffa0ebf4cb | |||
| 4b3e878bc5 | |||
| 47f250170e | |||
| a4036ae36d | |||
| e6d0785009 |
21
LICENSE.txt
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21
LICENSE.txt
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@@ -0,0 +1,21 @@
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MIT License
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Copyright (c) 2024 Simon Pribylski, Thibaut Alessi, Houssem Zammali, Julien Chataigner
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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@@ -105,12 +105,6 @@ class VectAffine {
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*/
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*/
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bool IsElementOf(const Matrix& a_Vector) const;
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bool IsElementOf(const Matrix& a_Vector) const;
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/**
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* \brief Exprime l'espace vectoriel comme les solutions d'un système linéaire des coordonnées des vecteurs
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* \return Une matrice représentant le système linéaire
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*/
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Matrix GetLinearSystem() const;
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bool operator==(const VectAffine& a_VectAffine) const {
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bool operator==(const VectAffine& a_VectAffine) const {
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return m_Origin == a_VectAffine.GetOrigin() && m_Base == a_VectAffine.GetBase();
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return m_Origin == a_VectAffine.GetOrigin() && m_Base == a_VectAffine.GetBase();
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};
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};
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@@ -88,11 +88,3 @@ VectAffine::VectAffine(const Vect& a_Base, const Matrix& a_Origin) :
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bool VectAffine::IsElementOf(const Matrix& a_Vector) const {
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bool VectAffine::IsElementOf(const Matrix& a_Vector) const {
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return m_Base.IsElementOf(a_Vector - m_Origin);
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return m_Base.IsElementOf(a_Vector - m_Origin);
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}
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}
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Matrix VectAffine::GetLinearSystem() const {
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Matrix result = m_Base.GetLinearSystem();
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result.Augment(m_Origin.SubMatrix(0, 0, result.GetRawCount(), 1));
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return result;
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}
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@@ -1,5 +1,6 @@
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#include "PivotGui.h"
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#include "PivotGui.h"
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#include "Gauss.h"
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#include "Matrix.h"
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#include "Matrix.h"
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#include "Solver.h"
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#include "Solver.h"
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#include <imgui.h>
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#include <imgui.h>
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@@ -7,6 +8,38 @@
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static std::string equationsResultImage;
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static std::string equationsResultImage;
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struct GuiMatrix {
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std::vector<std::vector<int>> matrixValues;
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int matrixSizeX = 4;
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int matrixSizeY = 4;
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};
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static void ResizeGuiMatrix(bool refresh, GuiMatrix& guiMatrix) {
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if (refresh) {
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guiMatrix.matrixValues.resize(guiMatrix.matrixSizeY);
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for (auto& row : guiMatrix.matrixValues) {
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row.resize(guiMatrix.matrixSizeX, 0);
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}
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}
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}
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static void RenderMatrix(bool& refresh, GuiMatrix& guiMatrix) {
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ResizeGuiMatrix(refresh, guiMatrix);
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for (int y = 0; y < guiMatrix.matrixSizeY; y++) {
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for (int x = 0; x < guiMatrix.matrixSizeX; x++) {
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if (x > 0)
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ImGui::SameLine();
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ImGui::PushID((guiMatrix.matrixSizeX * 20 + guiMatrix.matrixSizeY * 50) + y * guiMatrix.matrixSizeX + x);
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ImGui::PushItemWidth(60); // Adjust this value to change the cell size
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if (ImGui::InputInt("", &guiMatrix.matrixValues[y][x], 0, 0, ImGuiInputTextFlags_CharsDecimal))
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refresh = true;
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ImGui::PopItemWidth();
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ImGui::PopID();
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}
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}
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}
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static Matrix LoadMatrixFromStdVect(const std::vector<std::vector<int>>& data) {
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static Matrix LoadMatrixFromStdVect(const std::vector<std::vector<int>>& data) {
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Matrix result {data.size(), data.empty() ? 0 : data[0].size()};
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Matrix result {data.size(), data.empty() ? 0 : data[0].size()};
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for (std::size_t i = 0; i < result.GetRawCount(); i++) {
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for (std::size_t i = 0; i < result.GetRawCount(); i++) {
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@@ -23,6 +56,19 @@ static std::string ElementToString(Matrix::Element e) {
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return ss.str();
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return ss.str();
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}
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}
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static std::string PrintRawMatrix(const Matrix& mat) {
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if (mat.GetRawCount() == 0)
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return "";
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std::string result = " ( ";
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for (std::size_t j = 0; j < mat.GetRawCount(); j++) {
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result += ElementToString(mat.at(j, 0)) + ", ";
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}
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result = result.substr(0, result.size() - 2);
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result += " )";
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return result;
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}
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static std::string PrintVect(const Vect& vect) {
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static std::string PrintVect(const Vect& vect) {
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if (vect.GetCardinal() == 0)
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if (vect.GetCardinal() == 0)
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return "{0}";
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return "{0}";
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@@ -30,12 +76,8 @@ static std::string PrintVect(const Vect& vect) {
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std::string result = "Vect( ";
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std::string result = "Vect( ";
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for (std::size_t i = 0; i < vect.GetCardinal(); i++) {
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for (std::size_t i = 0; i < vect.GetCardinal(); i++) {
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Matrix vector = vect.GetVector(i);
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Matrix vector = vect.GetVector(i);
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result += " (";
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result += PrintRawMatrix(vector);
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for (std::size_t j = 0; j < vect.GetDimension(); j++) {
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result += ", ";
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result += ElementToString(vector.at(j, 0)) + ", ";
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}
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result = result.substr(0, result.size() - 2);
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result += " ), ";
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}
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}
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result = result.substr(0, result.size() - 2);
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result = result.substr(0, result.size() - 2);
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result += " )";
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result += " )";
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@@ -44,104 +86,161 @@ static std::string PrintVect(const Vect& vect) {
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void PivotGui::Init() {}
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void PivotGui::Init() {}
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void PivotGui::Render() {
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static void RenderLeftSystemChild(bool& refresh, GuiMatrix& system, GuiMatrix& origin) {
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ImGuiIO& io = ImGui::GetIO();
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ImVec2 topLeftWindowSize(ImGui::GetContentRegionAvail().x * 0.5f, 0);
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ImGui::BeginChild("Left Child", topLeftWindowSize, ImGuiChildFlags_Border);
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ImGui::Text("Système de la forme AX=B");
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ImGui::Separator();
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ImGui::Text("Taille matrice A :");
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if (ImGui::InputInt("##RowsMatriceInitiale", &system.matrixSizeY))
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refresh = true;
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system.matrixSizeY = std::max(1, system.matrixSizeY);
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ImGui::SameLine();
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ImGui::Text("Lignes");
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if (ImGui::InputInt("##ColumnsMatriceInitiale", &system.matrixSizeX))
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refresh = true;
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system.matrixSizeX = std::max(1, system.matrixSizeX);
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ImGui::SameLine();
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ImGui::Text("Colonnes");
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ImGui::NewLine();
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RenderMatrix(refresh, system);
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if (refresh) {
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origin.matrixSizeX = 1;
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origin.matrixSizeY = system.matrixSizeY;
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}
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ImGui::NewLine();
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ImGui::Separator();
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ImGui::Text("Matrice B :");
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ImGui::NewLine();
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RenderMatrix(refresh, origin);
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ImGui::EndChild();
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}
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static void RenderRightSystemChild(bool& refresh, GuiMatrix& system, GuiMatrix& origin) {
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ImGui::BeginChild("Right Child", {0, 0}, ImGuiChildFlags_Border);
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static std::string result = "";
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static std::vector<std::vector<int>> matrixValues;
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static int matrixSizeX = 4;
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static int matrixSizeY = 4;
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static Solver solver;
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static Solver solver;
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if (refresh) {
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VectAffine solutions =
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solver.RectangularSystem(LoadMatrixFromStdVect(system.matrixValues), LoadMatrixFromStdVect(origin.matrixValues));
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result = "Solutions :\n";
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result += PrintVect(solutions.GetBase());
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result += "\n\n+\n\n";
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result += PrintRawMatrix(solutions.GetOrigin());
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}
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ImGui::TextWrapped("%s", result.c_str());
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ImGui::EndChild();
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}
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static void RenderSystemTab() {
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static GuiMatrix guiMatrix, originMatrix;
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static bool refresh = true;
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static bool refresh = true;
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RenderLeftSystemChild(refresh, guiMatrix, originMatrix);
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ImGui::SameLine();
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RenderRightSystemChild(refresh, guiMatrix, originMatrix);
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}
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static void RenderLeftGaussChild(bool& refresh, GuiMatrix& guiMatrix) {
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// divisions des fenetres
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// divisions des fenetres
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ImVec2 topLeftWindowSize(io.DisplaySize.x * 0.5f, io.DisplaySize.y * 0.8f);
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ImVec2 topLeftWindowSize(ImGui::GetContentRegionAvail().x * 0.5f, 0);
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ImVec2 topRightWindowSize(io.DisplaySize.x * 0.5f, io.DisplaySize.y * 0.8f);
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ImVec2 bottomWindowSize(io.DisplaySize.x, io.DisplaySize.y * 0.2f);
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// Begin fenetre top left
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// Begin fenetre top left
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ImGui::SetNextWindowSize(topLeftWindowSize);
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// ImGui::SetNextWindowPos(ImVec2(0, 0)); // Position at the top-left corner
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ImGui::SetNextWindowPos(ImVec2(0, 0)); // Position at the top-left corner
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ImGui::BeginChild("Left Top Window", topLeftWindowSize, ImGuiChildFlags_Border);
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ImGui::Begin("Left Top Window", nullptr,
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/*ImGui::Begin(, nullptr,
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ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoScrollbar);
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ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoScrollbar);
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*/
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// ImGui::BeginTabBar("MainMenu");
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// Get window position
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// Get window position
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ImVec2 windowPos = ImGui::GetWindowPos();
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ImVec2 windowPos = ImGui::GetWindowPos();
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ImGui::Text("Matrice initiale:");
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ImGui::Text("Matrice initiale:");
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if (ImGui::InputInt("##RowsMatriceInitiale", &matrixSizeY))
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if (ImGui::InputInt("##RowsMatriceInitiale", &guiMatrix.matrixSizeY))
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refresh = true;
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refresh = true;
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matrixSizeY = std::max(1, matrixSizeY);
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guiMatrix.matrixSizeY = std::max(1, guiMatrix.matrixSizeY);
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ImGui::SameLine();
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ImGui::SameLine();
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ImGui::Text("Lignes");
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ImGui::Text("Lignes");
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if (ImGui::InputInt("##ColumnsMatriceInitiale", &matrixSizeX))
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if (ImGui::InputInt("##ColumnsMatriceInitiale", &guiMatrix.matrixSizeX))
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refresh = true;
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refresh = true;
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matrixSizeX = std::max(1, matrixSizeX);
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guiMatrix.matrixSizeX = std::max(1, guiMatrix.matrixSizeX);
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ImGui::SameLine();
|
ImGui::SameLine();
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ImGui::Text("Colonnes");
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ImGui::Text("Colonnes");
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|
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ImGui::NewLine();
|
ImGui::NewLine();
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|
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ImGui::BeginChild("MatriceInitiale", ImVec2(topLeftWindowSize.x, io.DisplaySize.y * 0.7f), false);
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// ImGui::BeginChild("MatriceInitiale", ImVec2(topLeftWindowSize.x, io.DisplaySize.y * 0.7f), false);
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|
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// Resize matrixValues and initialize new elements to 0
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// Resize matrixValues and initialize new elements to 0
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if (refresh) {
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RenderMatrix(refresh, guiMatrix);
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matrixValues.resize(matrixSizeY);
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for (auto& row : matrixValues) {
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row.resize(matrixSizeX, 0);
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}
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}
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for (int y = 0; y < matrixSizeY; y++) {
|
// ImGui::EndChild(); // End Matrice initiale
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for (int x = 0; x < matrixSizeX; x++) {
|
|
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if (x > 0)
|
ImGui::NewLine();
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ImGui::SameLine();
|
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ImGui::PushID(y * matrixSizeX + x);
|
ImGui::Text("Matrice échelonnée:");
|
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ImGui::PushItemWidth(30); // Adjust this value to change the cell size
|
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if (ImGui::InputInt("", &matrixValues[y][x], 0, 0, ImGuiInputTextFlags_CharsDecimal))
|
// Convert the "result" string back to a matrix
|
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refresh = true;
|
Matrix resultMatrix = LoadMatrixFromStdVect(guiMatrix.matrixValues);
|
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ImGui::PopItemWidth();
|
|
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|
// Apply the Gauss-Jordan elimination to the matrix
|
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|
Gauss::GaussJordan(resultMatrix, true, true); // Assuming you want to reduce and normalize the matrix
|
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|
|
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|
// Display the matrix
|
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|
for (std::size_t i = 0; i < resultMatrix.GetRawCount(); i++) {
|
||||||
|
for (std::size_t j = 0; j < resultMatrix.GetColumnCount(); j++) {
|
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|
ImGui::PushID(i * resultMatrix.GetColumnCount() + j);
|
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|
if (ImGui::Button(ElementToString(resultMatrix.at(i, j)).c_str(), ImVec2(70, 70))) { // Adjust the size as needed
|
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|
// Handle button click here if needed
|
||||||
|
}
|
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ImGui::PopID();
|
ImGui::PopID();
|
||||||
|
if (j < resultMatrix.GetColumnCount() - 1)
|
||||||
|
ImGui::SameLine();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Display the equationsResult strings in the GUI if they are not empty
|
ImGui::EndChild();
|
||||||
if (!equationsResultImage.empty()) {
|
}
|
||||||
ImGui::TextWrapped(equationsResultImage.c_str());
|
|
||||||
}
|
|
||||||
|
|
||||||
ImGui::EndChild(); // End Matrice initiale
|
|
||||||
|
|
||||||
ImGui::End(); // End fenetre top left
|
|
||||||
|
|
||||||
|
static void RenderRightGaussChild(bool& refresh, GuiMatrix& guiMatrix) {
|
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|
static Solver solver;
|
||||||
// Begin fenetre top right
|
// Begin fenetre top right
|
||||||
ImGui::SetNextWindowSize(topRightWindowSize);
|
// ImGui::SetNextWindowSize(topRightWindowSize);
|
||||||
ImGui::SetNextWindowPos(ImVec2(windowPos.x + topLeftWindowSize.x, 0)); // Position at the top-right corner
|
// ImGui::SetNextWindowPos(ImVec2(windowPos.x + topLeftWindowSize.x, 0)); // Position at the top-right corner
|
||||||
ImGui::Begin("Right Top Window", nullptr,
|
ImGui::BeginChild("Right Top Window", {0, 0}, ImGuiChildFlags_Border);
|
||||||
ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoScrollbar);
|
// ImGui::Begin("Right Top Window", nullptr,
|
||||||
|
// ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoScrollbar);
|
||||||
|
|
||||||
// rajouter le code pour la partie top right
|
// rajouter le code pour la partie top right
|
||||||
|
|
||||||
static std::string result = "";
|
static std::string result = "";
|
||||||
|
|
||||||
ImGui::TextWrapped(result.c_str());
|
|
||||||
|
|
||||||
ImGui::End(); // End fenetre top right
|
|
||||||
|
|
||||||
// Begin fenetre bas
|
|
||||||
ImGui::SetNextWindowSize(bottomWindowSize);
|
|
||||||
ImGui::SetNextWindowPos(ImVec2(0, io.DisplaySize.y * 0.8f)); // Position at the bottom-left corner
|
|
||||||
ImGui::Begin("Bottom Part", nullptr,
|
|
||||||
ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoScrollbar);
|
|
||||||
|
|
||||||
if (refresh) {
|
if (refresh) {
|
||||||
|
|
||||||
// Calculate the kernel and image
|
// Calculate the kernel and image
|
||||||
Vect image = solver.Image(LoadMatrixFromStdVect(matrixValues));
|
Vect image = solver.Image(LoadMatrixFromStdVect(guiMatrix.matrixValues));
|
||||||
Matrix linearSystem = image.GetLinearSystem();
|
Matrix linearSystem = image.GetLinearSystem();
|
||||||
|
|
||||||
// Store the equationsResult strings in the global variable
|
// Store the equationsResult strings in the global variable
|
||||||
@@ -154,13 +253,59 @@ void PivotGui::Render() {
|
|||||||
equationsResultImage = equationsResultImage.substr(0, equationsResultImage.size() - 3) + " = 0\n";
|
equationsResultImage = equationsResultImage.substr(0, equationsResultImage.size() - 3) + " = 0\n";
|
||||||
}
|
}
|
||||||
|
|
||||||
result = std::string("Noyau: ") + "\n" + PrintVect(solver.Kernel(LoadMatrixFromStdVect(matrixValues))) + "\n" + "\n" +
|
result = "\nNoyau: \n" + PrintVect(solver.Kernel(LoadMatrixFromStdVect(guiMatrix.matrixValues))) + "\n" +
|
||||||
"Rang: " + "\n" + std::to_string(solver.Rank(LoadMatrixFromStdVect(matrixValues))) + "\n" + "\n" + "Image: " + "\n" +
|
"\n" + "Rang: " + "\n" + std::to_string(solver.Rank(LoadMatrixFromStdVect(guiMatrix.matrixValues))) + "\n" + "\n" +
|
||||||
PrintVect(image);
|
"Image: " + "\n" + PrintVect(image);
|
||||||
}
|
}
|
||||||
|
|
||||||
refresh = false;
|
refresh = false;
|
||||||
ImGui::End(); // End fenetre bas
|
|
||||||
|
// Display the equationsResult strings in the GUI if they are not empty
|
||||||
|
if (!equationsResultImage.empty()) {
|
||||||
|
ImGui::TextWrapped("%s", equationsResultImage.c_str());
|
||||||
|
}
|
||||||
|
|
||||||
|
ImGui::TextWrapped("%s", result.c_str());
|
||||||
|
|
||||||
|
ImGui::EndChild(); // End fenetre top right
|
||||||
|
}
|
||||||
|
|
||||||
|
static void RenderGaussTab() {
|
||||||
|
static GuiMatrix guiMatrix;
|
||||||
|
static bool refresh = true;
|
||||||
|
|
||||||
|
RenderLeftGaussChild(refresh, guiMatrix);
|
||||||
|
ImGui::SameLine();
|
||||||
|
RenderRightGaussChild(refresh, guiMatrix);
|
||||||
|
}
|
||||||
|
|
||||||
|
static void RenderMainWindow() {
|
||||||
|
ImGuiIO& io = ImGui::GetIO();
|
||||||
|
|
||||||
|
ImGui::SetNextWindowSize(io.DisplaySize);
|
||||||
|
ImGui::SetNextWindowPos({0, 0});
|
||||||
|
ImGui::Begin("MainWindow", nullptr,
|
||||||
|
ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoScrollbar);
|
||||||
|
ImGui::BeginTabBar("MainBar");
|
||||||
|
if (ImGui::BeginTabItem("Noyau et Image")) {
|
||||||
|
RenderGaussTab();
|
||||||
|
ImGui::EndTabItem();
|
||||||
|
}
|
||||||
|
if (ImGui::BeginTabItem("Systèmes")) {
|
||||||
|
RenderSystemTab();
|
||||||
|
ImGui::EndTabItem();
|
||||||
|
}
|
||||||
|
ImGui::EndTabBar();
|
||||||
|
ImGui::End();
|
||||||
|
}
|
||||||
|
|
||||||
|
void PivotGui::Render() {
|
||||||
|
|
||||||
|
RenderMainWindow();
|
||||||
|
|
||||||
|
#ifndef NDEBUG
|
||||||
|
ImGui::ShowDemoWindow(nullptr);
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
void PivotGui::Destroy() {}
|
void PivotGui::Destroy() {}
|
||||||
@@ -10,7 +10,7 @@
|
|||||||
namespace fs = std::filesystem;
|
namespace fs = std::filesystem;
|
||||||
|
|
||||||
const static int EXECUTION_COUNT = 10000;
|
const static int EXECUTION_COUNT = 10000;
|
||||||
static constexpr int MATRIX_MAX_SIZE = 7;
|
static constexpr int MATRIX_MAX_SIZE = 5;
|
||||||
|
|
||||||
static int GetRandomSize() {
|
static int GetRandomSize() {
|
||||||
return rand() % MATRIX_MAX_SIZE + 1;
|
return rand() % MATRIX_MAX_SIZE + 1;
|
||||||
|
|||||||
@@ -1,6 +1,27 @@
|
|||||||
#include "Vect.h"
|
#include "Vect.h"
|
||||||
#include "test_assert.h"
|
#include "test_assert.h"
|
||||||
|
|
||||||
|
#include <algorithm>
|
||||||
|
|
||||||
|
const static int EXECUTION_COUNT = 100000;
|
||||||
|
static constexpr int MATRIX_MAX_SIZE = 5;
|
||||||
|
|
||||||
|
static int GetRandomSize() {
|
||||||
|
return rand() % MATRIX_MAX_SIZE + 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int GetRandomInt() {
|
||||||
|
return GetRandomSize();
|
||||||
|
}
|
||||||
|
|
||||||
|
static Matrix GetRandomMatrix(std::size_t a_Raw, std::size_t a_Column) {
|
||||||
|
Matrix matrix {a_Raw, a_Column};
|
||||||
|
|
||||||
|
std::generate(matrix.GetLineIterator(0), matrix.GetLineIterator(a_Raw), []() { return GetRandomInt(); });
|
||||||
|
|
||||||
|
return matrix;
|
||||||
|
}
|
||||||
|
|
||||||
void TestVect() {
|
void TestVect() {
|
||||||
Vect vect1 {{3, 2, {
|
Vect vect1 {{3, 2, {
|
||||||
1, 2,
|
1, 2,
|
||||||
@@ -41,8 +62,23 @@ void TestVectAffine() {
|
|||||||
test_assert(!aff.IsElementOf(Matrix::ColumnVector({1, 2, 3})));
|
test_assert(!aff.IsElementOf(Matrix::ColumnVector({1, 2, 3})));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void TestLinearSystem() {
|
||||||
|
for (std::size_t i = 0; i < EXECUTION_COUNT; i++) {
|
||||||
|
Vect vect = GetRandomMatrix(GetRandomSize(), GetRandomSize());
|
||||||
|
|
||||||
|
Matrix systeme = vect.GetLinearSystem();
|
||||||
|
|
||||||
|
for (std::size_t j = 0; j < vect.GetCardinal(); j++) {
|
||||||
|
Matrix nullMatrix {systeme.GetColumnCount(), 1};
|
||||||
|
test_assert(systeme * vect.GetVector(j) == nullMatrix);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
int main() {
|
int main() {
|
||||||
|
srand(time(0));
|
||||||
TestVect();
|
TestVect();
|
||||||
TestVectAffine();
|
TestVectAffine();
|
||||||
|
TestLinearSystem();
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
@@ -1,12 +1,19 @@
|
|||||||
|
set_project("Pivot")
|
||||||
|
set_description("Solutionneur de matrice par le pivot de Gauss")
|
||||||
|
set_license("MIT")
|
||||||
|
|
||||||
|
set_xmakever("2.8.5")
|
||||||
|
|
||||||
|
|
||||||
add_rules("mode.debug", "mode.release")
|
add_rules("mode.debug", "mode.release")
|
||||||
|
|
||||||
add_requires("libsdl 2.28.3", {configs = {sdlmain = false}})
|
|
||||||
add_requires("imgui", {configs = {sdl2_no_renderer = true, opengl3 = true}})
|
add_requires("imgui", {configs = {sdl2_no_renderer = true, opengl3 = true}})
|
||||||
|
|
||||||
set_languages("c++20")
|
set_languages("c++20")
|
||||||
set_warnings("all")
|
set_warnings("all")
|
||||||
add_includedirs("include")
|
add_includedirs("include")
|
||||||
|
|
||||||
|
|
||||||
-- Solver Library
|
-- Solver Library
|
||||||
target("Pivot")
|
target("Pivot")
|
||||||
set_kind("static")
|
set_kind("static")
|
||||||
|
|||||||
Reference in New Issue
Block a user