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1.1.0
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LICENSE.txt
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21
LICENSE.txt
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MIT License
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Copyright (c) 2024 Simon Pribylski, Thibaut Alessi, Houssem Zammali, Julien Chataigner
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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@@ -14,6 +14,32 @@ struct GuiMatrix {
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int matrixSizeY = 4;
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int matrixSizeY = 4;
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};
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};
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static void ResizeGuiMatrix(bool refresh, GuiMatrix& guiMatrix) {
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if (refresh) {
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guiMatrix.matrixValues.resize(guiMatrix.matrixSizeY);
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for (auto& row : guiMatrix.matrixValues) {
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row.resize(guiMatrix.matrixSizeX, 0);
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}
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}
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}
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static void RenderMatrix(bool& refresh, GuiMatrix& guiMatrix) {
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ResizeGuiMatrix(refresh, guiMatrix);
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for (int y = 0; y < guiMatrix.matrixSizeY; y++) {
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for (int x = 0; x < guiMatrix.matrixSizeX; x++) {
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if (x > 0)
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ImGui::SameLine();
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ImGui::PushID((guiMatrix.matrixSizeX * 20 + guiMatrix.matrixSizeY * 50) + y * guiMatrix.matrixSizeX + x);
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ImGui::PushItemWidth(60); // Adjust this value to change the cell size
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if (ImGui::InputInt("", &guiMatrix.matrixValues[y][x], 0, 0, ImGuiInputTextFlags_CharsDecimal))
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refresh = true;
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ImGui::PopItemWidth();
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ImGui::PopID();
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}
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}
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}
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static Matrix LoadMatrixFromStdVect(const std::vector<std::vector<int>>& data) {
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static Matrix LoadMatrixFromStdVect(const std::vector<std::vector<int>>& data) {
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Matrix result {data.size(), data.empty() ? 0 : data[0].size()};
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Matrix result {data.size(), data.empty() ? 0 : data[0].size()};
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for (std::size_t i = 0; i < result.GetRawCount(); i++) {
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for (std::size_t i = 0; i < result.GetRawCount(); i++) {
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@@ -30,6 +56,19 @@ static std::string ElementToString(Matrix::Element e) {
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return ss.str();
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return ss.str();
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}
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}
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static std::string PrintRawMatrix(const Matrix& mat) {
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if (mat.GetRawCount() == 0)
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return "";
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std::string result = " ( ";
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for (std::size_t j = 0; j < mat.GetRawCount(); j++) {
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result += ElementToString(mat.at(j, 0)) + ", ";
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}
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result = result.substr(0, result.size() - 2);
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result += " )";
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return result;
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}
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static std::string PrintVect(const Vect& vect) {
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static std::string PrintVect(const Vect& vect) {
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if (vect.GetCardinal() == 0)
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if (vect.GetCardinal() == 0)
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return "{0}";
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return "{0}";
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@@ -37,12 +76,8 @@ static std::string PrintVect(const Vect& vect) {
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std::string result = "Vect( ";
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std::string result = "Vect( ";
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for (std::size_t i = 0; i < vect.GetCardinal(); i++) {
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for (std::size_t i = 0; i < vect.GetCardinal(); i++) {
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Matrix vector = vect.GetVector(i);
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Matrix vector = vect.GetVector(i);
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result += " (";
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result += PrintRawMatrix(vector);
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for (std::size_t j = 0; j < vect.GetDimension(); j++) {
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result += ", ";
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result += ElementToString(vector.at(j, 0)) + ", ";
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}
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result = result.substr(0, result.size() - 2);
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result += " ), ";
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}
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}
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result = result.substr(0, result.size() - 2);
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result = result.substr(0, result.size() - 2);
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result += " )";
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result += " )";
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@@ -51,7 +86,77 @@ static std::string PrintVect(const Vect& vect) {
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void PivotGui::Init() {}
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void PivotGui::Init() {}
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static void RenderSystemTab() {}
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static void RenderLeftSystemChild(bool& refresh, GuiMatrix& system, GuiMatrix& origin) {
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ImVec2 topLeftWindowSize(ImGui::GetContentRegionAvail().x * 0.5f, 0);
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ImGui::BeginChild("Left Child", topLeftWindowSize, ImGuiChildFlags_Border);
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ImGui::Text("Système de la forme AX=B");
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ImGui::Separator();
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ImGui::Text("Taille matrice A :");
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if (ImGui::InputInt("##RowsMatriceInitiale", &system.matrixSizeY))
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refresh = true;
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system.matrixSizeY = std::max(1, system.matrixSizeY);
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ImGui::SameLine();
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ImGui::Text("Lignes");
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if (ImGui::InputInt("##ColumnsMatriceInitiale", &system.matrixSizeX))
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refresh = true;
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system.matrixSizeX = std::max(1, system.matrixSizeX);
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ImGui::SameLine();
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ImGui::Text("Colonnes");
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ImGui::NewLine();
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RenderMatrix(refresh, system);
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if (refresh) {
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origin.matrixSizeX = 1;
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origin.matrixSizeY = system.matrixSizeY;
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}
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ImGui::NewLine();
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ImGui::Separator();
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ImGui::Text("Matrice B :");
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ImGui::NewLine();
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RenderMatrix(refresh, origin);
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ImGui::EndChild();
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}
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static void RenderRightSystemChild(bool& refresh, GuiMatrix& system, GuiMatrix& origin) {
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ImGui::BeginChild("Right Child", {0, 0}, ImGuiChildFlags_Border);
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static std::string result = "";
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static Solver solver;
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if (refresh) {
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VectAffine solutions =
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solver.RectangularSystem(LoadMatrixFromStdVect(system.matrixValues), LoadMatrixFromStdVect(origin.matrixValues));
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result = "Solutions :\n";
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result += PrintVect(solutions.GetBase());
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result += "\n\n+\n\n";
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result += PrintRawMatrix(solutions.GetOrigin());
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}
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ImGui::TextWrapped("%s", result.c_str());
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ImGui::EndChild();
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}
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static void RenderSystemTab() {
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static GuiMatrix guiMatrix, originMatrix;
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static bool refresh = true;
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RenderLeftSystemChild(refresh, guiMatrix, originMatrix);
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ImGui::SameLine();
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RenderRightSystemChild(refresh, guiMatrix, originMatrix);
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}
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static void RenderLeftGaussChild(bool& refresh, GuiMatrix& guiMatrix) {
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static void RenderLeftGaussChild(bool& refresh, GuiMatrix& guiMatrix) {
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// divisions des fenetres
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// divisions des fenetres
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// Resize matrixValues and initialize new elements to 0
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// Resize matrixValues and initialize new elements to 0
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if (refresh) {
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RenderMatrix(refresh, guiMatrix);
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guiMatrix.matrixValues.resize(guiMatrix.matrixSizeY);
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for (auto& row : guiMatrix.matrixValues) {
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row.resize(guiMatrix.matrixSizeX, 0);
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}
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}
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for (int y = 0; y < guiMatrix.matrixSizeY; y++) {
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for (int x = 0; x < guiMatrix.matrixSizeX; x++) {
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if (x > 0)
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ImGui::SameLine();
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ImGui::PushID(y * guiMatrix.matrixSizeX + x);
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ImGui::PushItemWidth(60); // Adjust this value to change the cell size
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if (ImGui::InputInt("", &guiMatrix.matrixValues[y][x], 0, 0, ImGuiInputTextFlags_CharsDecimal))
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refresh = true;
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ImGui::PopItemWidth();
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ImGui::PopID();
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}
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}
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// ImGui::EndChild(); // End Matrice initiale
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// ImGui::EndChild(); // End Matrice initiale
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@@ -166,7 +253,7 @@ static void RenderRightGaussChild(bool& refresh, GuiMatrix& guiMatrix) {
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equationsResultImage = equationsResultImage.substr(0, equationsResultImage.size() - 3) + " = 0\n";
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equationsResultImage = equationsResultImage.substr(0, equationsResultImage.size() - 3) + " = 0\n";
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}
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}
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result = std::string("Noyau: ") + "\n" + PrintVect(solver.Kernel(LoadMatrixFromStdVect(guiMatrix.matrixValues))) + "\n" +
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result = "\nNoyau: \n" + PrintVect(solver.Kernel(LoadMatrixFromStdVect(guiMatrix.matrixValues))) + "\n" +
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"\n" + "Rang: " + "\n" + std::to_string(solver.Rank(LoadMatrixFromStdVect(guiMatrix.matrixValues))) + "\n" + "\n" +
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"\n" + "Rang: " + "\n" + std::to_string(solver.Rank(LoadMatrixFromStdVect(guiMatrix.matrixValues))) + "\n" + "\n" +
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"Image: " + "\n" + PrintVect(image);
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"Image: " + "\n" + PrintVect(image);
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}
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}
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@@ -1,3 +1,10 @@
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set_project("Pivot")
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set_description("Solutionneur de matrice par le pivot de Gauss")
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set_license("MIT")
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set_xmakever("2.8.5")
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add_rules("mode.debug", "mode.release")
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add_rules("mode.debug", "mode.release")
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add_requires("imgui", {configs = {sdl2_no_renderer = true, opengl3 = true}})
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add_requires("imgui", {configs = {sdl2_no_renderer = true, opengl3 = true}})
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@@ -6,6 +13,7 @@ set_languages("c++20")
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set_warnings("all")
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set_warnings("all")
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add_includedirs("include")
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add_includedirs("include")
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-- Solver Library
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-- Solver Library
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target("Pivot")
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target("Pivot")
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set_kind("static")
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set_kind("static")
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Reference in New Issue
Block a user