Files
Tower-Defense2/src/td/simulation/system/EntityMove.cpp
2025-07-18 18:56:49 +02:00

14 lines
284 B
C++

#include <td/simulation/system/EntityMove.h>
namespace td {
namespace sim {
void EntityMove::Tick(const game::World& a_World, WorldSnapshot& a_State, FpFloat a_Delta) {
for (auto& mob : a_State.m_Mobs) {
mob->m_Position.x += a_Delta;
}
}
} // namespace sim
} // namespace td