Files
Tower-Defense2/include/td/protocol/PacketSerializer.h
2024-10-06 19:15:14 +02:00

21 lines
403 B
C++

#pragma once
#include <td/protocol/Packets.h>
#include <godot_cpp/variant/packed_byte_array.hpp>
#include <memory>
namespace td {
namespace protocol {
using PacketPtr = std::unique_ptr<Packet>;
namespace PacketSerializer {
godot::PackedByteArray Serialize(const Packet& a_Packet);
std::unique_ptr<Packet> Deserialize(godot::PackedByteArray& a_Data);
}
} // namespace protocol
} // namespace td