20 lines
309 B
C++
20 lines
309 B
C++
#pragma once
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#include <server/IServerSocket.h>
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namespace td {
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namespace server {
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class TcpSocket : public IServerSocket {
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private:
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/* data */
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public:
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TcpSocket(/* args */) {}
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~TcpSocket() {}
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virtual void Send(PlayerID, const protocol::PacketBase&) {}
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};
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} // namespace server
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} // namespace td
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