Files
Tower-Defense2/include/td/protocol/packet/PacketSerialize.h
2025-08-06 20:10:56 +02:00

19 lines
440 B
C++

#pragma once
#include <td/protocol/packet/PacketData.h>
namespace td {
namespace game {
sp::DataBuffer& operator<<(sp::DataBuffer& a_Buffer, const TeamCastle& a_Castle);
sp::DataBuffer& operator>>(sp::DataBuffer& a_Buffer, TeamCastle& a_Castle);
sp::DataBuffer& operator<<(sp::DataBuffer& a_Buffer, const Spawn& a_Spawn);
sp::DataBuffer& operator>>(sp::DataBuffer& a_Buffer, Spawn& a_Spawn);
} // namespace game
} // namespace td