#pragma once
#include
namespace td {
namespace utils {
/**
* \brief Wrapper class to automatically disconnect from a Signal on object destruction
* \note You should inherit this class privately
* \sa Signal
*/
class SlotGuard {
private:
std::vector> m_Connections;
public:
/**
* \brief Connect a signal to a function (with the same signature)
*/
template
void Connect(Signal a_Signal, const typename Signal::CallBack::element_type& a_Callback) {
auto ptr = std::make_shared::CallBack::element_type>(a_Callback);
m_Connections.push_back(a_Signal.ConnectSafe(ptr));
}
void Disconnect() {
m_Connections.clear();
}
};
} // namespace utils
} // namespace td
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