#pragma once
#include
#include |
#include |
namespace td {
namespace client {
class IClientSocket {
public:
utils::Signal<> OnConnect;
utils::Signal<> OnDisconnect;
utils::Signal OnReceive;
virtual void Send(const protocol::PacketBase& a_Packet) = 0;
IClientSocket() {}
virtual ~IClientSocket() {}
};
} // namespace client
} // namespace td
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